Contagious Flashcards
Things catch on because
they’re better, better priced, or well-advertised.
The better reason things catch on is because
of social transmission:
Social transmission:
people love to share stories, news and information with those around them.
A huge influence on our purchasing decisions is
word of mouth.
We need to design things so
people talk about them.
Virality isn’t born, it’s made.
1st Principle of Contagiousness:
Social Currency: how does it make it people look?
To talk about a product or idea, people want to look:
smart over dumb, rich over poor, etc
What we talk about
influences how people see us, it’s a social currency.
We need to craft our products and ideas
to help people achieve their desired impressions: that they’re sharp and in the know
Make people feel like
insiders
2nd Principle of Contagious
Triggers: stimuli that prompt people to talk about related things.
Design products and ideas that
are frequently triggered by the environment.
Top of the mind leads to
tip of the tongue.
3rd Principle of Contagiousness:
Emotion
When we care
we share.
Make ideas and products that
make people feel something.
Some emotions
increase sharing, while others decrease it.
4th Principle of Contagiousness:
Publicity: if people can see others using the product or idea, monkey see, monkey do
Make products that ad…
advertise themselves and create behaviors (behavioral residue)
5th principle of contagiousness:
Practical Value: how do we make our thing useful?
People like to help others, so show people
how our product or idea helps people save time, money, improve health, etc, and people will spread the word.
Highlight what makes
the product a particularly good deal.
6th Principle of Contagiousness:
Stories: in what broader narrative can we wrap our product or idea?
People don’t just share information,
they tell stories
STEPPS:
Social Currency, Triggers, Emotion, Publicity, Practical Value, Stories
Please Don’t Tell
the fact that something is a secret makes it more likely that people will share something
(social currency)
We’re wired to enjoy sharing
our opinions and likes
SC
sharing personal opinions
triggers the same brain circuits that respond to food and money
SC
People in experiments were willing to forego small amounts of money to
share their opinions
SC
Word of mouth is how we
create a good impression:
Just as we use money to buy goods and services,
we use social currency to achieve desired positive impressions with other people.
Mint SC:
give people a way to make them look good, while also promoting your product
Mint SC #1: Find
Find inner remarkability
People talk about remarkable things because
it makes us more remarkable, like sharing a secret pub
We often exaggerate because
we fill in the pieces we forget as best we can, though not randomly, and in the process our stories get bigger and better
When we exaggerate, we fill in
numbers that make us look good: a fish doubles in size, the baby woke seven times in a night.
Remarkability:
breaks expectations: $100 Cheesesteak, blair witch project, a roll of black toilet paper
MINT SC #2: Leverage
Leverage game mechanics:
Good game (mechanics)
good game mechanics keep people having fun, engaged and wanting more
Examples of Game Mechanics:
Buy 10 get one free, frequent flyer miles,