Cognitive Psychology - Learning Flashcards

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1
Q

Learning - definition

A

Process through which experience modifies pre-existing behaviour and understanding. It allows us to adapt to changing environments.

We learn primarily by experiencing events, observing relationships between those events and noting the regularity in the world around us.

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2
Q

Stimuli

A

The changing world means we’re constantly bombarded with stimuli (sounds, sights, info).

Novel (new) stimuli attracts our attention while we descrease our response to unchanging/constant stimuli over time (habituation).

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3
Q

Habituation

A

Most simple form of learning.

It’s the process of adapting to stimuli that don’t change (e.g. wearing glasses, or the constant sound of a clock ticking).

It’s non-associative learning as it results from the impact of one stimulus, instead of association between stimuli.

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4
Q

Classical Conditioning

A

Learned associations by observing relationships

Neutral stimuli and unconditioned stimuli paired to form an association

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5
Q

Pavlov’s Experiment (1904)

A

Conditioning.
He noticed that salivation (first stage of digestion) sometimes occurred in dogs when there wasn’t any food, but when they saw the food bowls, etc.

Experiment:
First phase: when meat powder was placed on the dog’s tongue they salivated - natural reflex. He also checked that the dogs did not salivate when it heard a tone - neutral stimulus.

Second phase - tone sounds, then meat powder given. Repeated - training

Third phase - tone sounds but no meat.

Results:
For some time, the tone only created salivation. But, this rapidly decreased as no food was incoming. Spontaneous recovery, however - reconditioning worked faster.

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6
Q

Stimulus Discrimination

A

An organism learns to differentiate among similar stimuli - e.g. new parents learnt to discriminate own baby’s cries and wake up, but not for all cries.

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7
Q

Factors influencing learning of conditioning responses

A

> Timing - forward conditioning (neutral stimulus first) best. Backward conditioning (unconditioned stimulus first) possible but slower and may single absence of UCS
Signal strength - stronger CR, stronger UCS
Attention to stimulus - biggest focus will be associated with stimulus
Second-order conditioning

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8
Q

Second-order conditioning

A

When something (A) is associated with something (B) that is associated with something else (C), a link can be made between A and C

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9
Q

Applications of classical conditioning

A

Development of intense, irrational fears of objects or situations (phobias). Systematic desensitization uses CC principles to treat these fears.

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10
Q

Operant Conditioning

Skinner

A

When an organism learns a response by operating on the environment

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11
Q

Instrumental Conditioning

Thorndike’s Law of Effect

A

If a response is made to a particular stimulus is followed by satisfaction, that response is more likely to occur the next time the stimulus is present

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12
Q

Reinforcer

A

Stimulus event that increases probability that operant behaviour will occur again

Positive reinforcer - stimulus that strengthens response if following response (a desirable outcome)
Negative reinforcer - unpleasant stimulus that, if removed, strengthens response that removes stimulus

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13
Q

Basic components of operant conditioning

A

Operant (response that has some effect on the world)

Reinforcer (positive or negative)

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14
Q

Thorndike’s Puzzle Box

A

Cage with platform attached to trapdoor. Animal presses platform, trapdoor opened. Treats inside trapdoor. Cat pushes lever, opens trapdoor and gets treats (and gets out).
Conclusion: law of effect

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15
Q

Skinner’s Shuttle Box

A

Dog has to jump barrier to escape electric shock. A tone is sounded just before shock. Dog starts jumping at the tone and avoids the shock.

Martin Seligman - dog restrained for first shocks, when released it won’t escape&raquo_space; Learned helplessness

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16
Q

Forming and strengthening operant behaviour

A

Shaping > process of reinforcing successive approximations to the target behaviour

Types of reinforcers:
> Primary - events or stimuli that satisfy basic need to survive
> Secondary - rewards that people or animals learn to like (sometimes called conditioned reinforcers)

17
Q

Schedules of reinforcement

A

Continuous - reinforcer is delivered every time a particular response occurs

Partial or intermittent - reinforcement is given only some of the time

18
Q

Partial reinforcement schedule types

A

> Fixed Ratio: fixed number of responses required for reinforcement
Variable ratio: number of responses required for reinforcement varies but remains same average
Fixed interval: fixed set of time must elapse before next opportunity for reinforcement
Variable interval: time interval varies

19
Q

Schedule types and time for extinction

A

Failure to reinforce a response generally extinguishes the response

Partial reinforcement - much slower and harder to extinguish

20
Q

Punishment (compared to negative reinforcement)

A

Punishment - weakens behaviour
Negative reinforcement - strengthens behaviour

Punishment - presentation of adverse stimulus or removal of a pleasant one following bad behaviour.

21
Q

Punishments - types

A

> Unpleasant stimulus

> Removal of pleasant stimulus

22
Q

Drawbacks on punishmentss

A

> Doesn’t erase undesirable habit, just suppresses it.
Can produce unwanted side effects
Often ineffective unless given immediately after response and every time response occurs
Can become aggression or abuse when given in anger
Signals an inappropriate behaviour but does not specify or reward correct alternative behaviour

23
Q

Guidelines for effective punishment (e.g. children)

A

> Specify why punishment is being given. Emphasise that behaviour, not the person, is being punished.
Without abuse. Deliver relevant punishment immediately and noticeably enough to eliminate undesirable response
Identify and positively reinforce more appropriate responses

24
Q

Applications of operant conditioning

A

> Valuable for understanding human behaviour in endless variety of everyday situations
Helps develop treatment programs for altering problematic behaviour - combined rewards/punishment
If unable to alter consequences of behaviour, can focus on discriminative stimuli to change behaviour or likely responses

25
Q

Cognitive processes in learning

A

It challenges the behavioural view of classical and operant conditioning

Learning may not result from only automatic associations but also mental processes

26
Q

Observational learning

A

Learning by watching others (AKA social learning)

27
Q

Vicarious conditioning

A

Type of observational learning where person is influenced by watching or hearing about consequences of others’ behaviour

Bandura - 1973 doll experiment.