Chapter Six Flashcards

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1
Q

Accessibility

A

the degree to which a piece of information can be recalled, given certain retrieval cues

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2
Q

Amnesia

A

emory loss due to brain damage

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3
Q

Autonoetic Consciousness

A

the experience of recollection that accompanies episodic retrieval

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4
Q

Availability

A

whether or not information is actually stored in memory

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5
Q

Component Process Theory

A

account of explicit-explicit memory dissociations, which proposes that memory tasks recruit different memory components in different combinations

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6
Q

Context Dependency Effects

A

he finding that, given a particular encoding context, memory is better when retrieval reinstates that context

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7
Q

Cued Recall

A

explicit memory test in which some hint (i.e., a cue) is given to aid retrieval

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8
Q

Declarative Memory

A

the conscious forms of memory, such as retrieving memory for facts and events

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9
Q

Distinctiveness

A

the degree to which information is distinguished from other information in memory

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10
Q

Distributed Repetition

A

repeated presentations that are spread out over time

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11
Q

Elaboration

A

the degree to which information is well specified, described, and/or related to other information in memory

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12
Q

Elaborative Rehearsal

A

the formation of links between material to be remembered and information already stored in memory

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13
Q

Enactment Effect

A

he finding that people are better at remembering action phrases (e.g., “hammer the nail”) if they enact the activity rather than simply read it

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14
Q

Encoding

A

he processes involved in the acquisition of material

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15
Q

Encoding Specificity Principle

A

states that the retrieval of information in memory will be effective to the degree that the cues present at retrieval match the information that was present at encoding

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16
Q

Episodic Memory

A

the memory for personally experienced events that include contextual elements

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17
Q

Explicit (direct) Memory Tests

A

memory tests that involve the conscious recollection of some specific event or episode from the past

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18
Q

Generation Effect

A

the finding that material produced by participants in some active way is better remembered than material that is simply read passively

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19
Q

Implicit (indirect) Memory Tests

A

memory tests in which successful performance does not depend on conscious recollection of some specific event or episode from the past

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20
Q

Incidental Learning

A

conditions in which a memory test is not expected

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21
Q

Individual Item Processing

A

the degree to which we process information in terms of individual characteristics; aided by conditions that lead to distinctive processing

22
Q

Intentional Learning

A

conditions in which a memory test is expected

23
Q

Levels-of-processing theory

A

a theory emphasizing the notion that memory depends on how information is processed at encoding

24
Q

Maintenance Rehearsal

A

mental practice that consists simply of repeating information over and over

25
Q

Massed Repetition

A

repeated presentations that occur closely together in time

26
Q

Material-Appropriate processing

A

notion that the type of processing that one should emphasize in studying material for later retention depends on the nature of the material

27
Q

Noetic Consciousness

A

the sense of familiarity (and the absence of conscious recollection) during semantic memory retrieval

28
Q

Organization

A

the degree to which incoming information is, or can be, structured

29
Q

Outshining hypothesis

A

cuing principle that states that encoding context will only be used as a cue for retrieval when no better cues are available

30
Q

Priming

A

the benefit gained in performance from having previously seen a word

31
Q

Procedural memory

A

he nonconscious forms of memory, such as priming and the learning of skills and habits

32
Q

prospective memory test

A

memory test that involves remembering to perform an action in the future

33
Q

recall

A

an explicit memory test in which participants must retrieve information given relatively little information

34
Q

recogntiion

A

n explicit memory test in which participants must discriminate items previously presented from new items

35
Q

rehearsal

A

mental practice

36
Q

relational processing

A

the degree to which we process information in terms of interrelationships; aided to the degree that incoming information affords organization

37
Q

Repetition

A

the presentation of an item more than once

38
Q

Retrieval

A

the processes that lead to the reactivation of a memory

39
Q

Retrieval cues

A

reminders; information that assists in the reactivation of stored information

40
Q

retrieval failure

A

forgetting that occurs due to a lack of appropriate retrieval cues

41
Q

retrospective memory test

A

memory test that involves remembering information from the past

42
Q

self-initiated retrieval

A

unique feature of prospective memory; a person has to initiate the retrieval of a memory without any cue (i.e., they must “remember to remember”)

43
Q

Self-reference effect

A

material that is related to the self tends to be well remembered

44
Q

Semantic Memory

A

the knowledge or information about the world that does not include contextual elements

45
Q

Spacing Effect

A

he advantage of distributed repetitions over massed repetitions

46
Q

Storage

A

he retention of a memory representation

47
Q

Testing Effect

A

the finding that periodic retrieval of information is an effective means of improving long-term memory for that information

48
Q

Transfer-appropriate processing

A

the degree to which the processing performed at encoding maps onto the processes required at retrieval

49
Q

Unconscious plagiarism

A

wrongly taking credit for an idea when in reality one is implicitly remembering an idea from another source

50
Q

Von Restoroff phenomenon

A

the finding that information that stands out from its context tends to be well remembered

51
Q

Word fragment completion

A

an implicit memory test in which fragmented words are presented for completion

52
Q

Word stem completion

A

an implicit memory test requiring participants to complete a three-letter stem with the first word that comes to mind