chapter 9 Flashcards
incremental innovation
entering new markets by tweaking products for new customers, using variations on a core product.
disruptive technologies
cheaper and more likely to alter competitive space.
crowdsourcing
occurs when outsiders can offer needed expertise or a different perspective on a new product project that might otherwise be overlooked.
idea screening
“is the product idea compatible with company objectives, strategies, and resources?”
product idea
a possible product the company might offer to the market.
product concept
an elaborated version of the idea expressed in consumer terms.
product-positioning map
brand-positioning map
a perceptual map showing the current positions of existing brands.
business analysis
“will this product meet our profit goal?”
quality function deployment (QFD)
methodology that takes the list of desired customer attributes (CAs) generated by market research and turns it into a list of engineering attributes (EAs) that engineers can use.
alpha testing
tests the product within the firm to see how it performs in different applications. after refining the prototype, the company moves to beta testing with customers.
consumer-products tests
seek to estimate four variables: trial, first repeat, adoption, and purchase frequency.
first entry
firm could have first mover advantages. one of three options for commercialisation.
parallel entry
timing its entry to coincide with the competitor’s entry. one of three options for commercialisation.
late entry
delaying the launch until after the competitor has borne the cost of educating the market. one of three options for commercialisation.
adoption
an individual’s decision to become a regular user of a product and is followed by the consumer-loyalty process. new-product marketers typically aim at early adopters and use the theory of innovation diffusion and consumer adoption to identify them.
innovation
any good, service, or idea that someone perceives as new, no matter how long its history is.
innovation diffusion process
the spread of a new idea from its source of invention or creation to its ultimate users or adopters.
consumer-adoption process
the mental steps through which an individual passes from first hearing about an innovation to final adoption. the five steps are awareness, interest, evaluation, trial, and adoption.
personal influence
the effect one person has on another’s attitude or purchase probability, has greater significance in some situations and for some individuals than others, and is more important in evaluation than in the other stages. it has more power over late than early adopters and in risky situations.
relative advantage
the degree to which an innovation appears superior to existing products.
compatibility
the degree to which the innovation matches consumers’ values and experiences.
complexity
the degree to which the innovation is difficult to understand or use.
divisibility
the degree to which the innovation can be tried on a limited basis.
communicability
the degree to which the benefits of use are observable or describable to others.
product life cycle (PLC) assertions
- products have a limited life.
- product sales pass through distinct stages, each posing different marketing challenges and opportunities.
- profits rise and fall at different stages.
- products require different marketing, financial, manufacturing, purchasing, and human resource strategies in each stage.
product
anything that can be offered to a market to satisfy a want or need, including physical goods, services, experiences, events, etc.
customer-value-hierarchy
the marketer needs to address five product levels when planning its market offering. each level adds more customer value and together constitute the customer-value-hierarchy. five levels:
1. core benefit
2. basic product
3. expected product
4. augmented product
5. potential product
core benefit
the service or benefit the customer is really buying. eg. a hotel guest is buying rest and sleep.
basic product
the core benefit turned into a product.