Chapter 8- Popular Culture Flashcards
popular
mass usage, which can be compared and contrasted with high folk culture
3 factors that affect high culture attendees
- gender (females more than males)
- history of participation (especially with dance)
- education (college grads much more likely to attend) – so associated with social class.
inclusionary
unites people and develops collective identity
commercial
bought and sold as a product
trendy
focus on whats contemporary in peoples lives it is not very enduring
Specific age group
young people are the driving force of popular culture
examples of common culture
- electronic media (e.g., television, film, Netflix) • print media (e.g., magazines, newspapers)
- music, theme parks
- food, sports, fashion/styles, toys, & politics
__% Canadians subscribed to Netflix…changing the way we watch TV
44%
rank most to least popular types of Canadian shows with percentages
- sports
- news/public affairs
- comedies and variety game shows
- dramas
• Dramas (28%, with 88% of this being non-Canadian programs)
• News / Public Affairs (22%)
• Comedies (12%, with 96% being non-CDN), and variety
and games (12%)
• Sports (10%)
rank most to least popular types of Canadian shows with percentages
- sports
- news/public affairs
- comedies and variety game shows
- dramas
• Dramas (28%, with 88% of this being non-Canadian programs)
• News / Public Affairs (22%)
• Comedies (12%, with 96% being non-CDN), and variety
and games (12%)
• Sports (10%)
Watching TV becomes ___(more/less) rewarding the longer it is viewed
less
examples of negative effects of watching tv
- Inactive/sedentary leisure, so may be unhealthy
- Can lead to family/friend isolation
- Agent for socializing kids (for ages 2-7, 81% of TV is watched unsupervised)
- Promotes pop and consumerism view of reality (e.g., kids can develop brand loyalty by age 2)
examples of positive effects of watching tv
• Educational and informational programming
• Can enhance family/friend
POSITIVES OF WATCHING TV
togetherness (e.g., watching Grey Cup)
• Relaxing
• Easy to do, no skills
required
• Can do other things at the same time
Multiple threading
while early TV shows had one storyline throughout, shows now have MULTIPLE STORYLINES going on at the same time
Flashing arrows
while early TV shows often had easily recognizable “SIGNPOSTS” , shows now often don’t or are more
ambiguous.