Chapter 5: Sensation & Perception Flashcards

1
Q

Transduction

A

process by which sensory stimuli are converte to neural signals

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2
Q

Sensation

A

stimulation of sense organs; absorption of energy by sensory organs

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3
Q

Perception

A

selection, organization, and interpretation of sensory information;

organization and translation of sensory information into something meaningful

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4
Q

Physical property of light and related perception

wavelength/frequency

A

hue (colour)

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5
Q

Physical property of light and related perception

Amplitude

A

brightness

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6
Q

Physical property of light and related perception

purity

A

saturation

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7
Q
A
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8
Q

Timbre

A

purity of sound;
pure tone that has only one frequency and one amplitude

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9
Q

Blindspot

A

nerves run from retina to brain converge in one spot where no receptor cells are present; image falling on this spot cannot be seen

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10
Q

Receptor cells

A
  • in the retina’s innermost layer
  • sensitive to light
  • rods > cones
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11
Q

Fovea

A

tiny spot in the center of the retina that only contains cones; rods outnumber cones in the periphery of the retina

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12
Q

Cones

A

colour vision
daylight vision
visual acuity
3 pigments

receptor cells

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13
Q

Rods

A

peripheral vision
night vision
one pigment

receptor cells

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14
Q

Processing of visual information in the brain

A

Where: thalamus, occipital lobe, parietal lobe, temporal lobe
What: perception of brightness, orientation, form, colour, motion, & depth

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14
Q

Processing visual information in the retina

A

Where: receptive field of ganglion cell
What: perception of light/dark contrast or simple geometric shapes

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15
Q

Center-surround antagonism

A

property of the receptive field of a ganglion cell

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16
Q

Feature of the center of receptive field

A

excitatory; rate of firing a nerve impulse increases when light falls on the center

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17
Q

Feature of the surrounding of receptive field

A

inhibitory; rate of firing nerve impulse decreases when light falls on the surrounding area

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18
Q

Information processing in the brain

Thalamus

A

perception of brightness

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19
Q

Information processing in the brain

Primary visual cortext in occipital lobe

A

perception of orientation

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20
Q

Information processing in the brain

Inferior temporal lobe

A

perception of form and colour

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21
Q

Information processing in the brain

Parietal lobe

A

perception of motion and depth

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22
Q

Damage to the occipital lobe will result in a condition called:

A

blindsight

23
Q

Steps

Cat experiment by Hubel and Wiesel

A
  • cat was shown a line in various orientation
  • microelectrode was placed in cat’s primary visual cortex
  • APs from individual neurons were recorded by oscilloscope
24
Q

Findings

Cat experiment by Hubel and Wiesel

A
  • vertical line elicited rapid firing rate;
  • horizontal line elicited no response (firing rate at baseline measure);
  • tilted line elicited moderate firing rate
25
Q

Conclusion

Cat experiment by Hubel and Wiesel

A
  • neurons are highly specialized; they respond to very specific stimuli
26
Q

Ventral Stream

A
  • leads to temporal lobe
  • processes details of “what” objects are out there - the “what” pathway

after visual information is processed in the primary visual cortex it is sent to two other cortical areas for further processing

27
Q

Agnosia

A
  • individual suffers from agnosia when the ventral stream is damaged
  • there are multiple forms: visual-form agnosia, colour agnosia, face agnosia

know DF

28
Q

Visual-form agnosia

A

inability to recognize visual forms or familiar objects

29
Q

Colour agnosia

A

inability to recognize colours

30
Q

face agnosia

A

inability to recognize faces

31
Q

Dorsal stream

A
  • leads to parietal lobe
  • processes the details of “where” objects are n “how” to interact with them - the “where” or “how” pathway
  • vision for action pathway
  • when damaged, individual cannot guide bodily movements based on visual information

know LM, RV, DF

after visual information is processed in the primary visual cortex it is sent to two other cortical areas for further processing

32
Q

Color

A

psychological representation of a mixture of lights in different wavelengths

33
Q

Subtractive colour mixing

A

stars with light (white)
colored filters between viewer and light source subtract wavelengths from the light, giving it colour

subtractive = mixing pigments

middle is black

34
Q

Additive color mixing

A

starts without light (black)
light sources of various wavelengths combine to form colors

additive = mixing lights

middle is white

35
Q

Trichromatic theory of colour vision

Weakness?

A
  • human eye has three types of receptors with differing sensitivities to different light wavelengths
  • light of diff wavelengths stimulates three diff types of cone receptors in diff ways
  • ratio of activity of these 3 receptors creates our impression of different colors

fails to explain complementary afterimage

36
Q

Opponent process theory of color vision

A

color perception depends on receptors that make antagonistic responses to three pairs of colors
- opponent-process cells are inhibited by a color and have a burst of activity when it is removed

37
Q

Color Blindness

A

someone who is born with only one or two cone receptors
- person unable to create colors depending on the type of receptor missing
- most common deficiency is red or green
- two receptors missing = no color

38
Q

Psychophysics

A

study of how physcial stimuli are related or translated into psychological experience
- relationship can be modelled by Weber’s law and Fechner’s law

39
Q

Absolute Treshold

A

min amount of stimulation that an organism can detect
- intensity level at which probability of detection is 50%

  • researchers found that there is no single stimulus intensity at which subject jumps from no detection to completely accurate detection (unlike neurons)
  • change of detecting stimulus increases gradually as stimulus intensity is increased
40
Q

Signal Detection Theory

A

detection of stimulus depends on:
1. intensity
2. psychological state of the individual or context of the situation

two processes are involved:
1. sensory process
2. decision making process

41
Q

3 types of responses to decision outcomes for preceiver’s response vs. stimulus

A

1. unbiased responses
hit rate = correct rejection rate (95%); miss rate = false alarm rate (5%)
2. biased responses: YEA sayers
high hit rate & high false alarm rate
3. biased responses: NAY sayers
high correct rejection rate and high miss rate

42
Q

Just Noticeable Difference (JND)

A

smallest difference in the amount of stimulation that a specific sense can detect

43
Q

Weber’s Law

A

size of JND is a constant proportion of the size of initial stimulus

△I/I = K

  • constant increments in stimulus intensity prouce smaller and smaller increases in precieve magnitude of sensation
44
Q

Fechner’s Law

A

subjective senstation is proportional to the log of intensity of stimulus

S = k log R

implication: psychological reality correlates with a physical reality - psychophysical parallelism

Psycho = Physical

k = constant
S = senstation (measured in JND)
R = Reiz (stimulus)

45
Q

Factors that affect the outcome of perception

A

clarity of stimulus
context
way of presentation
viewing percpective
background knowledge of viewer
focus of attention
schema
etc.

46
Q

Bottom-up processing

A

perception based on the physical features of the stimulus

Data-driven processing

47
Q

Top-down processing

A

interpretation of sensory information based on knowledge, expectations, and past experience

concept-driven processing

48
Q

Two systems of thoughts

Structuralism

A

breaks down whole into its parts
method: introspection

49
Q

Two systems of thoughts

Gestalt Psychology

A

whole is more than the sum of its parts
- integrating elementary components to form a whole - opposite of structuralism
- a form of top-down/conceptually driven processing

50
Q

Principle of Closure

A

people may complete figures that actually have gaps in them

51
Q

Principle of Continuity

A

people tend to connect points that result in a straight or gently curve lines that create smooth patterns

52
Q

Principle of Similarity

A

people tend to group items that are similar in color, shape, brightness, etc. to form a unit

53
Q

Principle of Proximity

A

things that are close to one another seem to belon together
- they form a unit

54
Q

Principle of figure-ground

A

figure is more “thing-like” and more memorable than the ground