Chapter 4 - User-Centered System Design Process Flashcards

1
Q

Waterfall model stages (6)

A
  • Requirements specification
  • Architectural design (focus on how requirements can be achieved, identifying main components and relationships)
  • Detailed design (based on feasible option from architectural design)
  • Coding and testing (produce and test software)
  • Integration and deployment
  • Maintenance
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2
Q

Waterfall weaknesses (4)

A
  • Traditional approach, excludes user
  • Reflects views of designer, excludes stakeholder
  • User interfaces designed around technical view
  • Problem lies with how systems are designed
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3
Q

UCSD key activities (6)

A
  • Task analysis (input: problem statement, analysis of user population. output: hta. gives understanding of what client and user want)
  • Requirements gathering (inputs: hta, user models, usability principles. outputs: statement of requirements. provides description of what is required from system, what system should do)
  • Design and storyboarding (inputs: statement of requirements. outputs: storyboard design, systems justification. Visualise system design and review designs cost with users)
  • Prototype Implementation (inputs: storyboard design. output: working, testable prototype. Provides low cost implementation users can test)
  • Evaluation (inputs: prototype, requirements statement. outputs: evaluation transcripts and report. Provides evidence of how system is used)
  • Installation (input: prototype. output: finished system)
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4
Q

Types of prototypes (4)

A
  • Wizard of Oz (prototype controlled by designer behind the scenes)
  • Horizontal (user interface only)
  • Vertical (limited functionality)
  • Full Prototype (full functionality, low performance)
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