Chapter 2 - Making interactive systems feel natural for users Flashcards
1
Q
What is Natural Computing
A
Study of how people Process data, Store information, Manipulate symbols, Ascribe personal values to events, AND how we use interactive artefacts
2
Q
Why Natural Computing
A
- Enables us to consider systematically the requirements of users of new interactive systems
- Provides framework to consider methods that designers can use to build systems that are more useful, usable and accessible
- Addresses user’s and designer’s perspective
3
Q
UCSD Steps (6)
A
- Task Analysis
- Requirements gathering
- Design and Storyboarding
- Prototype implementation
- Evaluation
- Installation
4
Q
Natural Computing Principles (6)
A
- Natural computing (humans/technologies manipulate symbols to perform computations)
- What can users do? (understand people who use technology)
- Modelling users (develop models to understand people better)
- Understanding the domain (understand working environment)
- Understanding human learning (understand, appreciate and apply principles of human learning)
- Meaning as a basis for practical action (links between theory and practice)
5
Q
Core Concepts of Interaction Design (5)
A
- User model
- Universal access (make systems that are accessible to anyone, anytime, anywhere)
- Design for all (be as inclusive as possible)
- Inclusive design (calculate users excluded by specific design feature)
- Task models (output of task analysis, produce system that performs tasks required by user)
- Technological platforms (intended technological platforms)
6
Q
Natural Computing Linked Aspects (3)
A
- User perspective
- Designer perspective (designer needs to understand intended users)
- Sustainability perspective (people use tools for survival, support strengths and weaknesses)