Chapter 2 - Making interactive systems feel natural for users Flashcards

1
Q

What is Natural Computing

A

Study of how people Process data, Store information, Manipulate symbols, Ascribe personal values to events, AND how we use interactive artefacts

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2
Q

Why Natural Computing

A
  • Enables us to consider systematically the requirements of users of new interactive systems
  • Provides framework to consider methods that designers can use to build systems that are more useful, usable and accessible
  • Addresses user’s and designer’s perspective
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3
Q

UCSD Steps (6)

A
  • Task Analysis
  • Requirements gathering
  • Design and Storyboarding
  • Prototype implementation
  • Evaluation
  • Installation
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4
Q

Natural Computing Principles (6)

A
  • Natural computing (humans/technologies manipulate symbols to perform computations)
  • What can users do? (understand people who use technology)
  • Modelling users (develop models to understand people better)
  • Understanding the domain (understand working environment)
  • Understanding human learning (understand, appreciate and apply principles of human learning)
  • Meaning as a basis for practical action (links between theory and practice)
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5
Q

Core Concepts of Interaction Design (5)

A
  • User model
  • Universal access (make systems that are accessible to anyone, anytime, anywhere)
  • Design for all (be as inclusive as possible)
  • Inclusive design (calculate users excluded by specific design feature)
  • Task models (output of task analysis, produce system that performs tasks required by user)
  • Technological platforms (intended technological platforms)
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6
Q

Natural Computing Linked Aspects (3)

A
  • User perspective
  • Designer perspective (designer needs to understand intended users)
  • Sustainability perspective (people use tools for survival, support strengths and weaknesses)
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