Chapter 4: Flow Flashcards

1
Q

extrinsic motivation

A
  • comes from outside yourself
  • rewards/punishments
    -behavioral
    ex. comes from other people, things, approval of others
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2
Q

intrinsic motivation

A
  • comes from within the person themselves
  • have to be competent and self-determining to master tasks at hand
    ex. love of the sport
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3
Q

what makes a task intrinsically motivating?

A
  • sports with increased intensity
  • no external reward = intrinsic motivation
  • rec performers can experience flow just as well as elite athletes
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4
Q

flow

A
  • when people believe they are totally involved or on autopilot
  • complete immersion in an activity for its own sake
  • ” in the zone “ –> everything melts away :)
  • feeling of effortlessness
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5
Q

what does skill have to do with flow?

A
  • when a skill is equal to a challenge, we experience flow because we have the equal skill set to match the challenge
  • intrinsic motivation is at its highest
  • if task ability is greater than skill, you could get anxious
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6
Q

elements of flow

A
  • balance of challenge and skill
  • complete absorption in the activity
  • clear goals
  • merging of action and awareness
  • total concentration of the task at hand
  • loss of self-consciousness
  • a sense of control
  • no goals or rewards external to the activity
  • transformation of time
  • effortless movement
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7
Q

Balance of challenge and skill

A
  • BALANCE between perceived skill and challenge
  • perceive that they have the skills for physical or mental challenges
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8
Q

complete absorption in the activity

A
  • person is very involved and nothing else matters around them
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9
Q

clear goals

A
  • very clear
  • knows exactly what they want to do which = concentration / attention
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10
Q

merging of action and awareness

A
  • awareness of actions and not awareness itself
  • activities come with ease and no thinking
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11
Q

total concentration on the task at hand

A
  • crowd noises and reactions DO NOT matter
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12
Q

loss of self-consciousness

A
  • view is blocked
  • lost in activity itself
  • only what you’re doing exists
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13
Q

sense of control

A
  • not actively aware of control
  • NOT worried about losing control
    ex. just playing the game
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14
Q

no goals or rewards external to the activity

A
  • participates because of the activity itself
  • no external rewards
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15
Q

transformation of time

A
  • time speeds up or slows down
  • perception of time differs
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16
Q

effortless movement

A
  • performs well without thinking / trying too hard
17
Q

clutch states

A
  • relatively sudden process of “ switching on “ or recognizing demand
  • quick and happens at the end of flow
  • happens when important outcomes feel achievable and about to happen
  • increased/max effort
    ex. game winning play