Chapter 3 - Perception Flashcards
perception
experiences resulting from stimulation of the senses
inverse projection problem
the task of determining the object that caused a particular image on the retina.
viewpoint invariance
the ability to recognize an object seen from different viewpoints.
bottom-up processing
processing the starts at the “bottom” or beginning of the system.
when environmental energy stimulates the receptors.
also called data-based processing.
top-down processing
processing the starts at the “top” or beginning of the perceptual system
processing that originates in the brain.
speech segmentation
the ability to tell when one word ends and next word begins.
action pathway
Neural pathway, extending from the occipital love to the parietal love, that is associated with neural processing that occurs when people take action.
corresponds to the WHERE pathway
apparent movement
an illusion of movement perception that occurs when stimuli in different locations are flashed one after another with the proper timing.
(the galloping horse carousel)
Bayesian inference
the idea that our estimate of the probability of an outcome is determined by the prior probability (our initial belief) and the likelihood (the extent to which the available evidence is consistent with the outcome)
brain ablation
a procedure in which a specific area is removed from an animal’s brain. It is usually done to determine the function of this area by assessing the effect on the animal’s behavior.
direct pathway model
model of pain perception that proposes the pain signals are sent directly from receptors to the brain.
experience-dependent plasticity
a mechanism that causes an organism’s neurons to develop so they respond best to the type of stimulation to which the organism has been exposed.
Gestalt psychologist
a group of psychologists who proposed principles governing perception, such as laws of organization, and a perceptual approach to problem solving involving restructuring.
law of pragnanz
law of perceptual organization that states that every stimulus pattern is seen in such a way that the resulting structure is as simple as possible.
also called the law of good figure and the law of simplicity
landmark discrimination problem
problem in which the task is to remember an object’s location and to choose that location after a delay.
Associated with research on the WHERE processing stream.