Chapter 3 Learning From Watching Flashcards

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1
Q

Social learning

A

A theory of learning based on observing and imitating the behaviours of others

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2
Q

Condition

A

A variation in the experimental procedure. By comparing different conditions researchers can make inferences about the effects of one variable on another

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3
Q

Independent variable

A

A variable that is manipulated by the experimenter to see what effect this has on another variable

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4
Q

Experimental condition

A

A condition is an experiment where participants are exposed to a specific variation in the independent variable

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5
Q

Control condition

A

The ‘baseline’ condition, against which experimental conditions can be compared

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6
Q

Confounding variable

A

A variable that is not controlled by the researcher but that can affect the results

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7
Q

Code/coding

A

A way of describing observed behaviour using a set of predetermined categories

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8
Q

Dependent variable

A

A variable that is expected to change as a result of the manipulation of the independent variable

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9
Q

Generalise

A

To extend the findings of a single study to explain behaviour in other situations or settings

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10
Q

Correlation

A

An association between two events, meaning that they tend to occur together more often than one might expect by chance

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11
Q

Longitudinal studies

A

Studies that monitor and chart the development of psychological variables over long periods of time

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12
Q

Direction of effect

A

Describes which of two variables is the initial cause and which is the resulting effect

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13
Q

Mechanisms

A

The process or set of processes that underpin a particular psychological phenomenon, such as social learning

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14
Q

Priming

A

Where exposure to a particular behaviour renders more likely the display of that behaviour in subsequent similar situations

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15
Q

Cognitive

A

To do with mental processes, such as perception, memory and thinking

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16
Q

Desensitise

A

A process whereby repeated exposure to a stimulus weakens an initially strong response

17
Q

Script

A

An organised sequence of behaviours that is associated with a particular setting. A ‘restaurant script’, for example, would include a sequence of behaviours appropriate to eating in a restaurant

18
Q

Meta-analysis

A

A technique for combining data from different studies on the same topic, and analysing in together, to derive an overall conclusion