Chapter 16 Flashcards

1
Q

Sound mixer

A

sound recordist; job is to get the best possible recording of all field production audio including dialogue, wild sound effects, wild dialogue, and location ambient sound

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2
Q

Boom operator

A

holds boom pole/mic

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3
Q

Cable wrangler

A

sets up equipment, holds a second boom when necessary, and wranlges the cable when the boom operator follows a moving shot

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4
Q

Levels

A

refers to the loudness of a signal as it enters the audio recorder, which in turn determines the strength of the recorded audio signal

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5
Q

Setting levels

A

allowing the sound recordist to control the strength of the signal

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6
Q

Peak meter

A

tools found primarily on sound recorders used to monitor and set audio levels

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7
Q

VU meter

A

tools found primarily on field mixers used to monitor and set audio levels

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8
Q

Overmodulated/overloaded

A

the signal is too strong to be sampled accurately and the result is distorted sound

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9
Q

Headroom

A

the range between -12 dB and 0dB gives us a buffer for any unforeseen and sudden audio spikes

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10
Q

Riding levels/riding gain

A

to raise and lower recording levels during recording as the sounds increase and decrease

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11
Q

Reference tone/lineup tone

A

a 1 kHz pure tone that is used as a reference for calibrating a chain of audio devices in the field

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12
Q

Headtone

A

recording 30 seconds of reference tone at the head of your record media, so that audio transfers and level reference in postproduction can also be calibrated with the original audio recording

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13
Q

Auto gain

A

give away the control for setting audio levels to the recorder which assumes that there is a single proper level for all sounds

  • Easily fooled by transient sounds: sudden sharp sounds
  • Use manual override if available
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14
Q

Clipping

A

suppressing the loudness by cutting off the sounds before they peak

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15
Q

Limiters

A

volume controls that only come into effect when an audio signal reaches overload

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16
Q

Frequency filters

A
  • automatically remove unwanted portions of the frequency range
  • balance finding the right relationship btw the audio we want and the background sounds
17
Q

on-axis

A

directly within the mic’s optimal sensitivity range

18
Q

consistency

A

maintaining this balance, as well as audio levels from setup to setup

19
Q

speech bump

A

the microphone is especially sensitive to frequencies where the average human voice falls (midrange) and less sensitive to high and low frequencies

20
Q

shock mount

A

holds mic in place on a boom pole

21
Q

pistol grip

A

used in situations that are too tight for a boom pole

22
Q

continuity

A

you don’t want shifts in ambience from shot to shot