Chapter 11 Flashcards
Define Communication
Communication is defined as a process whereby participants, collectively, create meaning through the exchange of symbols.
This definition emphasises four major points:
- communication as a transaction
- people (participants) working collectively
- creation of meaning
- an exchange of symbols.
Communication as a transaction;
A transaction involves two or more people that engage in creating meaning.
People (participants) working collectively;
This emphasises the importance of the participants working together.
The advertisement draws your (the consumer’s) attention and your attention is demonstrated by your action to purchase the product.
The participants develop mutual expectations and this results in both parties being influenced.
Creation of meaning;
Words have no meaning in themselves; their meanings are created through the values, norms and culture of society.
This means that in different cultures and countries words carry different connotations.
Exchange of symbols.
The exchange of symbols enables people to create meaning.
Such symbols may be in verbal, non-verbal or graphic form.
Verbal symbols
- Are words that are said or written
Non-verbal symbols
- Include body language that takes the form of a gesture or facial expression.
Graphic symbols
- Can be pictures, icons or diagrams.
Communication is a process and, in order to understand how this process flows, you need to understand the following elements of the process:
• Sender. • Message. • Receiver. • Feedback. • Medium. • Context. • Noise. • Code.
• Sender.
This refers to the person who is conveying the message;
- let us use Unilever as an example. When Unilever advertises a Magnum ice cream it is the sender as it is communicating its product.
• Message.
The message it that which is being conveyed.
- Unilever’s message might focus on the “use” of the product. For example, the product could be used by health- conscious consumers for children’s parties, since it is low in carbohydrates and is sugar and lactose free.
• Receiver.
This refers to the target consumers at whom the message is aimed, that is, the people to whom the message is being conveyed.
- In this case, the receiver would refer to the children, parents and party planners.
• Feedback.
This is the response from the target market, and refers to how the message was received.
- The target market may respond by purchasing the product or inquiring about the price from the manufacturer (Unilever) or intermediaries (retail stores that carry the product).
• Medium.
The message is sent through different media vehicles:
print media:
- magazines or newspapers
broadcast media:
- television and radio.
new media vehicles:
- internet, multimedia message service (MMS), smart cards and interactive TV.
• Context.
The context is the situation or setting within which communication takes place.
• Noise.
During communication there may be forces that interfere with the communication process.
The main interference is usually noise.
Physical noise
- refers to, for example, background noise, such as people talking loudly, and
Psychological noise
- refers to the distracting thoughts one may have while listening to the message.
• Code
Code can be in the form of words, images, sounds or symbols and is used to communicate the message.
- For example, the advertisements for and the packaging of Magnum ice cream use the word “Magnum” and an image of the Ola logo.