Chapter 1- Instructional design and planning Flashcards

1
Q

Planning

A

The decision making process in which a teacher decides what, why, when, and how to teach.

Curriculums, instruction, assessment

Write out what they are planning to do, how they’re going to do it, and how they will determine that it worked

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2
Q

Preplan

A

This is when teachers review lesson from the students point of you anticipating explanations, directions, additional instruction etc.

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3
Q

Next generation sunshine state standards (NGSSS)

A

They specify the core content knowledge and skills that K – 12 public school students are expected to acquire for language arts, mathematics, science, social studies, visual and performing arts, physical education, health, and foreign languages.

Must be relevant, rigorous, and logically sequential

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4
Q

Common Core state standards (CCSS)

A

Currently denoted as mathematics Florida standards (MAFS) and language arts Florida standards (LAFS)

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5
Q

Benchmarks

A

Divided smaller units of the standards. Which outlined a specific context, knowledge, and skills that students are expected to learn in school.

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6
Q

CPALMS

A

An online source of information, expert reviewed resources, and interactive tools, is the state of Florida official website for standard information and course descriptions.

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7
Q

Good instructional objectives

A

Action: what the student will do
Analyze, assess, classify, compare

Conditions: The circumstances in which the action will take place

Level of mastery: The level of proficiency expected for the action.

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8
Q

Task analysis

A

The process of identifying the pre-requisite skills and prior knowledge that students must have in order to achieve instructional objective with a high degree of success.

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9
Q

Bloom’s Taxonomy

A

A guide in identifying and writing instructional objectives. Consists of three general categories called domains that encompass the possibilities of learning outcomes

Cognitive
Affective
Psychomotor

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10
Q

Cognitive domain

A

The category for learning that involves thinking capabilities, from recalling simple facts to judging the quality of an argument.

Knowledge
Comprehension
Application
Analysis
Synthesis
Evaluation

Ex. Given a list of 10 animals, the student will classify the animals as herbivores, carnivores, or omnivores with 90% accuracy.

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11
Q

Affective domain

A

The category for learning that involves feeling, values, and dispositions.

Receiving
Responding
Valuing
Organizing
Internalizing 

Ex. While participating in a whole class discussion, the student will show respect for others by not interrupting when others are talking for 100% of the discussion time.

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12
Q

Psychomotor domain

A

The category for learning that involves manual, athletic, and other physical skills.

Generic movement
Ordinate movement
Creative movement

Ex. Given a set of 10 functions, the student will graph the functions on a graphing calculator with 90% accuracy.

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13
Q

Content complexity

A

Refers to the level of cognitive demand that standards and curriculums place on learners.

Depth of knowledge model (DOK)

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14
Q

Depth of knowledge

A

Level 1: Recall
Identify, locate, recognize, demonstrate skill

Level 2: Basic application of concepts and skills
Demonstrate comprehension, process info

Level 3: Strategic thinking and complex reasoning
Demonstrate higher thinking

Level 4: Extended thinking and complex reasoning
Demonstrate higher thinking overtime (research)

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15
Q

Lesson cycle model

A

Anticipatory set

Explanation

Check for understanding

Guided practice

Closure

Independent practice

Reteach and extend

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16
Q

5E model or learning cycle model

A

The principle that students learn best when they are provided opportunities to construct their own understandings of concepts by building on prior knowledge and by actively engaging in the learning experience.

17
Q

The 5Es

A

Engage

Explore

Explain

Extend/elaborate

Evaluate

18
Q

Cooperative Learning

A

Instruction that allows students to assume responsibility for their own learning as they work together to complete a project or activity

Positive interdependence

Individual accountability

Group providing of a social skills

Face to face promotive interaction

Effective interpersonal interaction

19
Q

Types of cooperative Learning

A

Jigsaw

Corners

Think, pair, share

Debate

20
Q

Developmentally appropriate practice (DAP)

A

A framework that takes into account the typical patterns of physical, social, and cognitive development of students in order to optimize student learning and to promote social growth.

21
Q

Play

A

Pleasurable, spontaneous, self motivated, and freely chosen activity.

During early childhood play supports children’s cognitive, physical, emotional, and social development

Functional Play

Symbolic Play

Games with rules play

22
Q

5 progressive stages of play

A

Onlooker play: one child only watches others play

Solitary play: A child plays alone

Parallel play: children play side by side but not together

Associative play: children place similar activities side-by-side, (talking or sharing)

Cooperative play: Children place group of two or more (turn talking, common focus)

23
Q

Piaget’s Learning process (3)

A

Assimilation

Accommodation

Equilibration

24
Q

Piaget’s 3 types of knowledge

A

Physical knowledge

Logical mathematical knowledge

Social knowledge

25
Q

Bruner’s developmental modes

A

Enactive mode- interaction with objects in their environment (age: 6)

Iconic mode: involves the use of images or graphic illustrations to convey concepts (age:6-11)

Symbolic mode: Involves using symbols in words to represent concepts (age: 11+)

26
Q

Vygotsky’s theory of cognitive development

A

Self regulation: ability to learn and solve one’s own problems

Private speech: self talk learners use monitor and guide themselves through a problem

Zone of proximal development: The gap between students independent level of problem-solving ability and the students potential level that can be achieved with assistance

Scaffolding:
Support and assistance provided for learning and problem-solving

27
Q

Witkin & Goodenough

A

Field independence: having the ability to perceive objects without being influenced by the background

Field dependent: Having the ability to perceive objects as a whole rather than individual parts

28
Q

Gregorc’s mind styles

A

Concrete learners: Rely on physical experience

Abstract learners: process symbolically

Random organizers: Chunk information in no particular order

Sequential organizers: Linear, step-by-step organizational approach

29
Q

Howard Gardner

Multiple intelligences (8)

A

Verbal linguistic intelligence

Logical mathematical Intelligence

Visual-Spatial intelligence

Body-Kinesthetic intelligence

Musical-rhythmic intelligence

Intrapersonal intelligence

Interpersonal intelligence

Naturalistic intelligence

30
Q

Extinction

A

The process of weakening and eventually illuminating the occurrence of a behavior usually through the removal or withholding of reinforcement

31
Q

Schedule of reinforcement

A

The frequency with which reinforcement is given, influences the response rate of a behavior and, furthermore, it’s resistance to extinction.

32
Q

Unpredictable schedule

A

Tend to have a steady, high response rates and be resistant to extinction

33
Q

Predictable schedule (fixed)

A

Uneven response rates and drop off quickly after reinforcement is removed.

34
Q

Shaping

A

Uses positive reinforcement upon successful completion of incremental steps along the way toward a desired learning or behavior to change a student’s behavior

35
Q

Constructivism

A

A learner centered approach to teaching that emphasizes teaching for understanding, predicated on the concept that students construct knowledge by making connections between present learning experiences in the existing knowledge they already possess

36
Q

Multi tiered system of supports (MTSS)

3

A

RtI- The change in performance or behavior that results from an intervention

PS/RtI- A database decision making model that enables educators to match instruction and or intervention to learners areas of specific need as soon as those need to become apparent

37
Q

Tier 1

MTSS

A

Universal

This type of instruction provided general core academic instruction to all students in whole group or small group settings in the general education classroom

38
Q

Tier 2

A

Targeted

This instruction is supplemental skills focused on instruction that uses evidence based interventions

39
Q

Tier 3

Intensive

A

This type of instruction uses the most intensive, evidence based interventions and support.