Calc 3 Unit 13 - 15 Notations Flashcards

1
Q

Explain how to go about solving for the Two (𝓾 & 𝓿) Vectors and their components:

4𝓾 + 6𝓿 = 𝓲 , 𝓾 - 𝓿 = 𝓳

A

Start by knowing that 𝓲 = <1,0> and 𝓳 = <0,1>, we can the set up a matrix using the two equations:

4𝓾 + 6𝓿 = < 1,0>
𝓾 - 𝓿 = <0,1>

Then solve for the value of (𝓾 & 𝓿)’s vectors using linear reduced row echelon.

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2
Q

An ant walks due east at a constant speed of 2mi/hr on a sheet of paper that rests on a table. Suddenly the sheet of paper starts moving southeast at √(2)mi/hr. Describe the motion of the insect relative to the table.

How should this equation be set up ?

A

We know that the vector for the ant’s movement relative to the stationary table is a sum of all movement in that system. so we can take the equation:

π“₯(table) = π“₯(antpaper) + π“₯(P)

since the paper moves SouthEast:
π“₯(P) = √(2) β‹… < √(2)/2 , -√(2)/2 >mi/hr = < 1, -1 >mi/hr
π“₯(antpaper) = < 2,0 >mi/hr

π“₯(table) = < 2,0 >mi/hr + < 1, -1 >mi/hr
π“₯(table) = <3 , -1>mi/hr

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3
Q

How to find the projection of Vector 𝓀 onto π“₯ ?

projα΅₯𝓀

A

projα΅₯𝓀 = |𝓀|cosΞΈ[π“₯ / |π“₯|]

or

(𝓀⋅π“₯ / π“₯β‹…π“₯)π“₯

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4
Q

How to find Scale of Vector 𝓀 onto π“₯ ?

scalα΅₯𝓀

A

scalα΅₯𝓀 = |𝓀|cosΞΈ = 𝓀⋅π“₯ / |π“₯|

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5
Q

How to find Parallelogram using Cross Product ?

A

Find the Cross Product of the two vectors which form the parallelogram then solve for its magnitude

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6
Q

What is the Vector Equation and Parametric Equations of a line passing through (0,0,5) in the direction π“₯ = <6,-5,0>

A

Note that the Vector Equation is

𝓻 = 𝓻₀ + tπ“₯

Vector Equation: 𝓻 = <0,0,5> + t<6,-5,0>

Parametric Equations:
𝔁 = 6t
𝔂 = -5t
𝔃 = 5

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7
Q

How do we solve for the Normal and Parallel Forces created

Where:
ΞΈ = 30ΒΊ
F = 10N

A

We start by identifying the Parallel force as being in the same direction as gravitational force projected onto the slope.
F = <0,-10> given its direction
π“₯ = <cos(-30),sin(-30)> = <√3/2 , -1/2>

We can find out projα΅₯F using:
projα΅₯F = (Fβ‹…π“₯ / π“₯β‹…π“₯)π“₯

projα΅₯F = (<0,-10> β‹… <√3/2, -1/2>)/1 * <√3/2, -1/2>

= 5 * <√3/2, -1/2> =

projα΅₯F = <5√3/2 , -5/2>

Now we can find the Normal component using the equation: F = N + projα΅₯F

N = F - projα΅₯F β†’ N = <0,-10> - <5√3/2 , -5/2>
N = <-5√3/2, -15/2>

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8
Q

How is Torque of an object found:

A

Take the cross product of the Location the Force is applied (wrt the screw) by the Force applied

Υ‡ = 𝓻 X 𝙁

When applying Right Hand Orientation:
𝙁 = y component
𝓻 = x component
Υ‡ = Resultant component

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9
Q

Explain how to find parametric equations for the line segment joining the first point to the second point.

<-4,-9,5> and <-7,5,-3>

A

We start by finding π“₯ the distance between our first point and our second point

π“₯ = <-3,14,-8>

Now our Vector Equation will be:
<x,y,z> = <-4,-9,5> + t<-3,14,-8>

We can now define our Parametric Equations using basic vector algebra:

x = -4 - 3t
y = -9 +14t
z = 5 - 8t

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10
Q

How to find the point of intersection of two parametric equations defined as:

𝓻 = <2,4,1> + t<6,-6,1>

𝓑 = <18,-4,13> + s<4,-2,3>

A

Start by converting our Vector Forms into parametric form by performing basic vector addition

𝓻 = {2 + 6t, 4 - 6t, 1 + t}
𝓑 = {18 + 4s, -4 -2s, 13 +3s}

All we need to do now is solve for t and s by setting each of these equations equal to each-other:

x; 2 + 6t = 18 + 4s
y; 4 - 6t = -4 -2s
z; 1 + t = 13 +3s

We can then plug the found values into each equation to solve for the interception for <x,y,z>

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11
Q

What is the Equation of a Plane ?

A

a(x - xβ‚€) + b(y - yβ‚€) + c(z - zβ‚€) = 0

or ax+ by + cz = d

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12
Q

How to find to the Plane passing through Pβ‚€<2,-3,4> with a Normal Vector of
𝓷 = <-1,2,3>

A

We start with are Equation to the Plane: a(x - xβ‚€) + b(y - yβ‚€) + c(z - zβ‚€) = 0

Then we use our Normal Vector to describe our a,b,c values and Pβ‚€ for our xβ‚€,yβ‚€,zβ‚€ values

in Equation form: -1(x - 2) + 2(y + 3) + 3(z - 4) = 0 then we must convert to Standard Form:

-x + 2 + 2y + 6 + 3z - 12 = 0

-x + 2y + 3z = 4

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13
Q

How to find Equation of plane that passes through the points:

P<2,-1,3>
Q<1,4,0>
R<0,-1,5>

A

We start by finding the two vectors which have P as the origin:

PQ = <-1,5,-3> & PR = <-2,0,2>

Then we will take the cross product of the two vectors to find the Normal Vector

PQ X PR = <10,8,10>

We can now create the Equation of the Plane using P as our Pβ‚€ and our new Normal Vector as our 𝓷

10(x - 2) + 8(y + 1) + 10(z - 3) = 0 β†’ 10x - 20 + 8y + 8 + 10z - 30 = 0

Equation of Plane: 10x + 8y + 10z = 42

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14
Q

How to find Vector Normal to plane: 2x - 3y - z = 6

A

𝓷 = <2,-3,-1>

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15
Q

How to find the points where Q intersects with each coordinate Axis ?

Lets do for 2x - 3y - z = 6

A

For each axis, set the other two values equal to 0

x-axis: y=z=0, x = 3
y-axis x=z=0, y = -2
z-axis x=y=0, z = -6

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16
Q

How do the equation that 2x - 3y - z = 6 intercepts each plane ?

A

We set the missing value of each plane equal to 0:

x-y plane: z = 0, 2x - 3y = 6
x-z plane: y = 0, 2x - z = 6
y-z plane: x = 0, -3y - z = 6

17
Q

How to find the Unit Tangent Vector T(t) given a Vector 𝖗(t)

A

T(t) = 𝖗’(t)/|𝖗’(t)|

Take the derivative of 𝖗(t), then the magnitude of 𝖗’(t). then divide them by eachother such as a standard Unit Vector.

18
Q

Take the derivative of π“₯(tΒ²)

if π“₯(t) = <sint, 2cost, cost>

A

This follows the standard chain rule.

d/dt[π“₯(tΒ²)] = π“₯’(tΒ²) β‹… 2t

= < cos(tΒ²), -2sin(tΒ²), -sin(tΒ²) > β‹… 2t

d/dt[π“₯(tΒ²)] = **< 2tcos(tΒ²), -4tsin(tΒ²), -2tsin(tΒ²) > **

19
Q

How does integration work for multivariable’d functions ?

A

Take the integral of each component then solve for C at each given point:

𝖗(0) = <solved at pβ‚€> + C = < values of pβ‚€ >

20
Q

How to verify if a given β€œcircular” Position and Velocity are truly Circular

A

Take the derivative of 𝖗(t) for π“₯(t) then take the dot product of the two functions.

if 𝖗 β‹… π“₯ = 0; they’re circular.

21
Q

What is the vector function of acceleration, velocity and position in 2D projectile motion

A

a(t) = < 0 , -g >; where (g) is gravitational acceleration
v(t) = < uβ‚€ , vβ‚€ - gt >
r(t) = < uβ‚€t + xβ‚€ , vβ‚€ - Β½gt + yβ‚€ >

22
Q

What is the equation to Arc-Length of a vector valued function

A

L = ∫ √( ⨍’(t) + 𝑔’(t) + 𝒽’(t) ) dt or √r’(t)dt

23
Q

What is the equation to the Curvature α΄‹
and how to solve for it

A

α΄‹ = |[T’(t) /|π“₯(t)|] |

or α΄‹ [π“₯ Γ— a] / |π“₯|Β³

the absolute value of the Unit Tangent Vector |T’(t)| divided by the Magnitude of the Velocity Vector |π“₯(t)|

24
Q

How to find Principal Unit Normal Vector to a curve N given r(t)

A

N = T’(t) / |T’(t)|

Start by finding T(t) = r’(t) / |r’(t)|, then take the derivative of T(t).

25
Q

How to find the Normal Acceleration Vector (a_N) ?

A

a_N = [π“₯ Γ— a] / |π“₯|

26
Q

How to find the Tangent Acceleration Vector (a_T) ?

A

a_T = a β‹…T

where T is the Tangent Unit Vector T(t)

27
Q

How to find The Unit Binormal Vector 𝐡 ?

A

𝐡 = T Γ— N

or 𝐡 = [π“₯ Γ— a] / |π“₯ Γ— a|

28
Q

How to find the Torsion Ο„ of an object ?

A

Ο„ = 𝐡’ β‹… N

Where:

𝐡’ is the derivative of the Binormal Vector:
d/dt[𝐡] = d/dt [ [π“₯ Γ— a] / |π“₯ Γ— a|]

and N is the Unit Normal Vector
N = |[T’(t) / |T’(t)|]|

29
Q

How to find the domain of 𝑔(x,y) = √(4 - xΒ² - yΒ²)

What shape does this domain create ?

A

Since a value in the radical cannot be negative we must set the inner function greater than 0, then solve for (xΒ² + yΒ²)

4 - xΒ² - yΒ² β‰₯ 0 β†’ xΒ² + yΒ² ≀ 4

This domain is (on the xy-plane) a circle with radius of 2

30
Q

How to find the

limit (x,y) β†’ (2,8): 3xΒ²y + √(xy)

A

For this type of limit all we need to do is plug in the values.