C.2.1 + C.2.2 Flashcards
what is motor learning
the process of aquiring motor skills, a set of pattern of movements required for skilled action.
What is a skill
A skill is a specific action that has been learned through practice, they are more mesaurable, develops through training and learning
What is an ability
An ability is something you are born with (inate) and gives you the capacity to perform skills. They are difficult to measure/quantify, and difficult to teach; they are acquired without formal instruction.
Perceptual motor abilities
they are awareness of the body during movement, and coordinating sensory info with movement. ex.
Motor abilities
are the ability to use muscles in certain ways
Learning vs Performance
Performance is a temporary display, it can fluctuate and be influenced depending on stress and is an immediate result. Learning is stable over time and is long term and develops gradually. The relationship between the two is that if someone is performing better, it means they are learning
What are individual factors in skill learning
motivation/desire to learn, difficulty of the task, amount of prior training, not everyone learns at the same rate, age, coaches’ teaching style,
Linear Pedagogy
Based on information processing model, Progression of increasing difficulty through cognitive stages,
Improving proficiency means a reduction in cognitive processing (you have to think less),
Movement skills should be simplified to make learning more complex skills easier,
Teacher-centered
Non linear Pedagogy
Based on the ecological dynamics model,
Exploratory learning, individualized movement solutions,
Learning should take place in contexts that mimic performance (learn by doing and experimenting),
Teachers find ways to support the learner by changing various aspects (individual, task, environmental) to best fit the learner,
Learner-centered
what is the information processing model
This model views motor learning as a process of recieving iturpruting and responding to info
Key components of the information processing model
- input = sensory info from the environment
decision making = comparing the incoming information with long term stored memories and decides on an appropriate action.
output = the execution of a movement
feedback = the outcome of the movement is evaluated and the info is used to adjust future actions
ex. A tennis player sees an approaching ball (input), decides to perform a forehand stroke (decision-making), executes the stroke (output), and assesses whether the shot was successful (feedback).
Ecological model (non traditional)
Emphasizes the relationship and interaction between the individual, task and there environment. It assumes that learning is exploring and adapting to constraints of a task and enviroment, movement isnt preplanned but develops according to the interaction with the indivudal task and environment, the perception of the environment directly influences motor actions.
ex. A soccer player adjusts their dribbling style based on the uneven surface of the field, the position of opponents, and their current energy levels, without pre-planning every movement.
Components of the Ecological Model
Individual - The learner’s characteristics (flexebility, strength, experience etc)
task - the specific goal or activity being performed
enviroment - external conditions or constraints (weather etc
Implications for coaching and training foe the information processing model
Effective for breaking down complex movements into simpler components, particularly for beginners. Feedback is deliberately given to correct errors.
Implication for coaching and training foir the ecological model
Emphasizes variability and real-world scenarios, helping athletes develop skills that are adaptable and robust under changing conditions.
Exteroceptors
provides info from outside the body like visual or auditory
Interoceptors
provide information about the position of the body and limbs. chemoreceptors, baroreceptors, propreoceptors
singna;ls
important sensations
Long-Term Memory (LTM)
No limitations. Information must be rehearsed to pass from STM to LTM. Retrieval is sometimes difficult
Detection of a signal depends on:
Individual’s sensitivity to the signal or experience (d’, d-prime)
Bias on detection. When arousal is low it can be missed (error of omission) or while arousal is high it can be made up made up (error of commission)
Sensory information store
Where temporary sensory info is stored for about 0.5 secs
STM
90% lost in 10 seconds.
Single-channel theory
there is so much information being presented, we can only deal with one thing at a time.
Selective attention
focusing on only important/relevant information. All sensory information enters the short term memory, but only information being focused on passes to long term memory.