Behaviour Modification Flashcards

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1
Q

Definition

A

changing behaviour through a systematic program based on principles of learning. (strategies based on learning concepts)

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2
Q

The token economy (in mental hospitals & classrooms & business)

A
  • present in institutions
  • reinforces socially desirable behaviour using tokens
  • tokens can be exchanged for goods/activities (like coupons/money)
  • people in this program know which behaviour will be reinforced (that is the point)
  • In mental hospitals: promotes grooming (hygiene), social interaction, housekeeping
  • In classrooms: TIME-OUT= removed from sources of positive reinforcement
    *do not reinforce behaviour that students already enjoy (reduces value of token) because: goal is that the behaviour continues even after rewards stop. the day that you stop rewarding, the initial natural enjoyment is taken away
    -In business: to increase profits, to increase employee knowledge by paying for tuition, auto-insurance companie gives the incentive of you paying less fees if you have safety features in your car to encourage safe behaviour.
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