Audio Information and Media Flashcards

1
Q

sound, especially when recorded,
transmitted or reproduced

A

AUDIO

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2
Q

Media communication that uses audio or
recordings to deliver and transfer
information through the means of sounds.

A

AUDIO MEDIA

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3
Q

ADVANTAGES OF AUDIO MEDIA

A
  • Audio is inexpensive
  • They are reproducible
  • It can provide message to non readers
  • It can convey meaning, providing an extra
    channel of information.
  • Audio can add a sense of realism.
  • It can add interest to a presentation or program.
  • Ease of communication - users may respond
    better to the spoken word than other media.
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4
Q

DISADVANTAGES OF AUDIO MEDIA

A

-Files can be large.
- It does not monitor attention
- Audio is not as memorable as visual media.
- Good quality audio can be difficult to produce
- Users must have appropriate hardware and
software.

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5
Q

SOUND FORMATS

A

MP3 (MPEG AUDIO LAYER 3)
MP4 A/AAC
WAV
WMA (WINDOWS MEDIA AUDIO)

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6
Q

a standard of digital audio
compression for the transfer
and playback of music on most

digital audio players

A

MP3 (MPEG AUDIO LAYER 3)

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7
Q

an audio coding standard
for lossy digital audio

compression.

A

MP4 A/AAC

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8
Q

is a Microsoft audio file format
standard for storing an audio
bitstream on PCs. It has become a
standard file format for game

sounds

A

WAV

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9
Q

an audio data compression
technology developed by
Microsoft and used with
Windows Media Player

A

WMA (WINDOWS MEDIA AUDIO)

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10
Q

TYPES OF AUDIO INFORMATION AND MEDIA

A

Radio Broadcast
Music
Sound Recording
Sound Clips/Effects
Audio Podcast

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11
Q

live or recorded audio

sent through radio waves

to reach a wide audience

A

RADIO BROADCAST

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12
Q

vocal and/or instrumental
sounds combined in such a
way as to produce beauty
of form, harmony, and
expression of emotion.

A

MUSIC

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13
Q

recording of an interview,

meeting, or any sound

from the environment

A

SOUND RECORDING

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14
Q

any sound artificially
reproduced to create an

effect in a dramatic

presentation

A

SOUND CLIPS / EFFECTS

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15
Q

a digital audio or video file or recording, usually part of a themed series, that can be downloaded from a website to a media player or a computer

A

AUDIO PODCAST

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16
Q

WAYS OF STORING AUDIO MEDIA

A

Tape
CD
Flashdrive
Memory Card
Computer Hard Drive
Internet/Cloud

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17
Q

magnetic tape on which sound
can be recorded

A

TAPE

18
Q

a plastic-fabricated, circular
medium for recording, storing,
and playing back audio, video,
and computer data

A

CD

19
Q

an external flash drive, small
enough to carry on a key ring,
that can be used with

anycomputer that has a USB
port.

A

FLASHDRIVE

20
Q

is a small storage medium used
to store data such as text,
pictures, audio, and video, for
use on small, portable, or
remote computingdevices.

A

MEMORY CARD

21
Q

secondary storage devices for
storing audio files.

A

COMPUTER HARD DRIVE

22
Q

websites or file repositories for
retrieving audio files, and more
precisely the files are stored in
some datacenter full of servers

that is connected to the

Internet

A

INTERNET/CLOUD

23
Q

CHARACTERISTICS OF A SOUND

A

Volume
Loudness
Tone
Pitch

24
Q

intensity of a sound

A

VOLUME

25
Q

refers to the magnitude

of the sound heard.

Loudness is measured in

decibel (dB)

A

LOUDNESS

26
Q

the audible characteristic of a sound

A

TONE

27
Q

is how high or low a sound is

A

PITCH

28
Q

ELEMENTS OF SOUND DESIGN

A

Dialogue
Sound Effects
Music
Silence

29
Q

speech, conversation, voice-over

A

DIALOGUE

30
Q

any sound other than music or dialogue

A

SOUND EFFECTS

31
Q

vocal or instrumental sounds (or both) combined in
such a way as to produce beauty of form, harmony,
and expression of emotion

A

MUSIC

32
Q

absence of audio or sound.

A

SILENCE

33
Q

PRINCIPLES OF SOUND DESIGN

A

Mixing
Pace
Stereo Imaging
Transition

34
Q

the combination, balance and control of
multiple sound elements

A

MIXING

35
Q

time control, editing, order of events

A

PACE

36
Q

TYPES OF PACE

A

Linear
Non-linear
Multi-linear

37
Q

Using left and right channel for depth. This
refers to the aspect of sound recording and
reproduction.

A

STEREO IMAGING

38
Q

how you get from one segment or element to
another

A

TRANSITION

39
Q

one element stops, the next begins (“cut” in film)

A

SEGUE

40
Q

one element fades out, the next fades in, and
they overlap on the way.

A

CROSS-FADE

41
Q

First element fades to inaudible before the

second element begins.

A

V-FADE

42
Q

As first element fades out, the second element
begins at full volume.

A

WATERFALL