Attribution Theory Flashcards

1
Q

Attribution

A

Perceived reason for the outcome of an event

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2
Q

Internal attribute

A

Within performer’s control

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3
Q

External

A

Outside the performer’s control

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4
Q

Stable attribute

A

Unlikely to change in short term

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5
Q

Unstable attribute

A

Can change in short amount of time

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6
Q

Self serving bias

A

When players provide stable internal reasons for success, and external, unstable reasons for failure

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7
Q

Learned helplessness

A

Using internal stable reasons for failure.

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8
Q

Attribution retraining

A

Changing reasons given for success and failure

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9
Q

Mastery orientation

A

Opposite of learned H, belief in their ability and believes success can be repeated whilst failure is both temporary and changeable.

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