artificial intelligence Flashcards
a branch of computer science concerned in making computers behave like humans do.
Artificial Intelligence (AI)
refers to programming computers to play games such as chess and checkers.
Game playing
The most common AI for game playing is ???.
chess
???; had developed a computer chess player named ??? which won over the defending world champion ??? in [year].
IBM;
Deep Blue;
Gary Kasparov;
1997
technology where computers recognize human language to perform such task. In later years, this reached a practical level for limited purposes.
Speech recognition
allows computers to understand natural human languages.
Understanding natural language
makes useful decisions about real physical objects and scenes based on sensed images. This is to make images and objects as real as it can be.
Computer vision
refer to programming computers to make decisions in real life situations such as helping doctors diagnose disease based on symptoms.
Expert systems
is one of the most feasible kinds of expert system given the present knowledge of AI.
Heuristic classification
is a test which analyzes or examines whether a computer has a humanlike intelligence.
Turing’s Test
Turing’s Test was proposed by?
a British mathematician, Alan Turing
Turing’s test is sometimes referred to as ??? for the presence of mind, or thought, or intelligence in putatively minded entities.
behavioral tests
It was in a [year] paper that Alan Turing proposed a test called “???” which he thought would settle the issue of machine intelligence.
1951;
The Imitation Game;
The first version of the game involved no computer intelligence whatsoever. Imagine three rooms, each connected via computer screen and keyboard. In one room sits a man, in the second a woman, and in the third sits a person who will serve as the “???” who will decide as to which of the two people talking to him through the computer is the man.
judge
Natural Language Processing: Improving Human-AI Interaction (4)
Language Understanding
Conversational Abilities
Multilingual Capabilities
Personalized Interactions