Arousal Flashcards

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1
Q

Define arousal

A

A degree of physiological and psychological readiness

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2
Q

Define cognitive and somatic arousal

A

Cognitive - psychological, e.g. selective attention
Somatic - physiological, e.g. increased HR

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3
Q

Describe drive theory

A

• As arousal increases, so does performance
• Positive linear relationship
• due to dominant response (best learned/grooved response)
• increased arousal leads to an increased probability of the dominant response

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4
Q

Skill type (drive theory)

A

Simple skills benefit from high arousal
Gross skills benefit from high arousal

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5
Q

Stage of learning (drive theory)

A

Autonomous performers can deal with high arousal
Cognitive performers require low levels of arousal

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6
Q

Pos + neg of drive theory

A

Positive - simple
Applied to some skills

Negative - too simplistic
Can’t be applied to every skill
Doesn’t allow for individual differences (personality)

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7
Q

Describe inverted U theory

A

• at low levels of arousal, performance is poor - attention field is too wide/all cues considered
• as arousal increases, performance improves
• performance peaks at optimal level of arousal - selective attention occurs
• as arousal increases further, performance decreases
• at high levels of arousal performance is poor

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8
Q

Optimal arousal depends on:

A

Personality
Stage of learning
Skill type

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9
Q

Pos and neg of inverted U

A

Positives - considers skill type, experience and personality
Considers optimal arousal
Explains over arousal

Negatives - doesn’t consider both types of arousal

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10
Q

Describe catastrophe theory

A

• as somatic arousal increases, performance improves
• peak performance will only occur if cognitive arousal is controlled/optimal
• high cognitive arousal causes a catastrophic/sudden drop in performance
• if cognitive arousal continues to rise, performance remains poor/doesn’t recover
• if cognitive arousal can be controlled, performance will recover

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11
Q

Pos + neg of catastrophe theory

A

Positive - considers somatic and cognitive arousal
Shows performance can recover
Shows catastrophic drop

Negative - doesn’t always drop catastrophically, elite performers can control it

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