AOOP PRELIM Flashcards
__________ is anything around us. In terms of program, we try to abstract and model these from actual real life objects.
OBJECTS
_________ is an idea or concept that can be realized. It is able to represent a set of entities. The items per set can be called as instances.
MODEL
_______ is a realization of the given model.
INSTANCE
It describes the current characteristics of the specified
ATTRIBUTES OR STATE
These are the possible actions that your object is able to do
BEHAVIOR
_____ is a blueprint of an object.
CLASS
This is represented by variables within our class
ATTRIBUTES
In a java program, it is called as instance field or instance variable
ATTRIBUTES
This represents methods in a program
BEHAVIOR
an optional special method is called when an instance is being created
CONSTRUCTOR
When an instance is being created
INSTANTIATION
When no constructor is defined, the interpreter _________
defines one
This keyword provides us that the purpose of the variable is to be assigned to the field of the instance
this KEYWORD
an object where the main method is defined
RUNNER OR DRIVER
process of restricting the access to data within the object
ENCAPSULATION
An object data manipulation method for data retrieval
ACCESSOR/GETTER
An object data manipulation method for data modification
MUTATOR/SETTER