Animal Crossing Flashcards
When was the game released?
2020
Signficance of being released in 2020?
Height of Covid-19 lockdown - people at home with time to indulge in gaming
Target demographic?
Teenage girls - but actually reached a mixed gender of 20-30 year-olds
What genre of videogame is Animal Crossing?
Sandbox simulation game, allows creativity and freedom to customize
Examples of prosumer behavior related to Animal Crossing?
Fanart, Wiki pages, Mods, Cosplayers
Examples of Mods people have made for the game?
Infinite money (removes sense of achievement), no 24hour background music, more character customization
How many copies were sold worldwide in first month?
44 million
Where was it originally released?
Exclusively in Japan
Significance of the fact that Nintendo translated the game in 2002?
Nintendo adapted to the growth of the game and made the game fit a global market better with Western holidays added, increases global revenue
Themes of the game?
Family, friendship and community
Examples of technology increasing Animal Crossing’s success?
Nintendo DS with a second touch screen microphone for multiplayer and the mobile phone
What is ‘kawaii’?
Means cute or adorable, emphasizes a sense of child-like innocence.
Significance of Animal Crossing being kawaii?
Globally known aesthetic and parents will be reassured that the game is safe for their children
Examples of kawaii characters?
Rosie, Pinky and Judy - all have small mouths, large eyes and very rounded shapes. Kawaii is exemplified by characters like Hello Kitty
Cool features of the game?
Circadian rhythm with real life time and seasons, multiplayer option, peaceful and calming