Alt 1: Human Factors and Human Error Flashcards

1
Q

Time and Motion studies:

A

Time: How fast could each task (and sub-task) be
performed?
Motion: What were the fewest motions required for each task (and sub-task)?

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2
Q

To design (or engineer) systems while taking psychological and physical factors into account

A

Human Factors

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3
Q

Goals of Human Factors

A
  1. Enhance performance (productivity)
  2. Increase user satisfaction (usability, comfort)
  3. Increase safety (error reduction)
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4
Q

What is a socio-technical system?

A

System that includes both social and technical elements:
Social: Includes individual and team factors
Technological: Includes equipment, machines, tools
and technology

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5
Q

How might we enhance performance?

A

Removing unnecessary steps from a task
Creating a more efficient work-space layout
Selecting personnel with greater aptitude for a task

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6
Q

How might we increase user satisfaction?

A

Building a more intuitive interface
Maintaining comfortable temperature, light, noise levels
Minimising fatigue

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7
Q

How might we increase safety?

A

Error reduction:
- Ensuring all essential information is provided to user
- Ensuring any error is visible to user
- Ensuring any error can be recovered from or
‘reversed’
Increasing safety:
- Building defences against frequent forms of error
- Reducing the occurrence of error through training
- Managing task design to reduce workload
- System monitoring

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8
Q

A generic term to encompass all those occasions in which a sequence of mental or physical activities fails to achieve its intended outcome, and when these failures cannot be attributed to the intervention of some chance agency

A

Human Error

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9
Q

Why errors occur?

A

Reason #1: We don’t like to expend too much effort on a task

Reason #2: Human fallibility

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10
Q

Rasmussen (1986) highlighted three different approaches to task performance:

A
  1. Skill-based
  2. Rule-based
  3. Knowledgebased
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11
Q

Skill-based behaviour:

A

The lowest level of the cognitive processing hierarchy
Little to no conscious attention (bottom-up processing)
Relatively automatic, routine behaviours

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12
Q

Rule-based behaviour:

A

The middle level of the cognitive processing hierarchy
A mix of automatic/conscious processing
Used to solve ‘trained for’ problems with ‘if-then’ type associations

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13
Q

Knowledge-based behaviour:

A

Highest level of cognitive processing hierarchy
Conscious, only used if skill and rule behaviour inadequate
Effortful processing
We apply this to novel situations

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14
Q

Types of error

A

Mistakes: Errors of Perception & Interpretation
Lapses: Failure of storage
Slips: Incorrect execution

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15
Q

Error in:
Perceptual Encoding
Assessing a task/situation

A

Mistakes: Errors of Perception & Interpretation

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16
Q

Error in:
Central Processing
Planning the action/cognition

A

Lapses: Failure of storage

17
Q

Error in:
Responding
Executing the action/cognition

A

Slips: Incorrect execution

18
Q

Contextual factors that might contribute to error:

A
  1. Work environment
  2. Equipment/interface design
  3. Organisational/social factors
19
Q

Barriers

A

Barriers are designed to prevent errors or hazardous events from occurring