Age of Empires II - Civilization Bonuses - 3 - DE - 1 of 2 Flashcards
Flashcards for learning civilization bonuses for each of the 45 civilizations in the Age of Empires II: DE. Set 3 - Definitive Edition - The Last Khans - Lords of the West - Dawn of the Dukes Updated Dec 2024
Bulgarians complete bonuses
- infantry
- town centers
- technologies
- building
- blacksmiths
- Militia–line upgrades free
- Town Centers cost –50% stone
- Blacksmith and Siege Workshop technologies cost -50% food
- Can built Krepost
Team Bonus: Blacksmiths work 50% faster.
Bulgarians infantry
- Militia–line upgrades free
Bulgarians town centers
- Town Centers cost –50% stone
Bulgarians technologies
- Blacksmith and Siege Workshop technologies cost -50% food
Bulgarians building
- Can build Krepost
Bulgarians team bonus
Team Bonus: Blacksmiths work 50% faster.
Cumans complete bonuses
- town centers
- siege
- mounted units
- walls
- Additional Town Center can be built in the Feudal Age
- Archery Ranges and Stables cost –75 wood
- Siege Workshops and Battering Rams are available in the Feudal Age. Capped Ram upgrade available in the Castle Age
- Mounted units move 5%/10%/15% faster in the Feudal/Castle/Imperial Age
Team bonus: Palisade Walls have +33% hit points.
Cumans town centers
- Additional Town Center can be built in the Feudal Age
Cumans ranges and stables
- Archery Ranges and Stables cost –75 wood
Cumans siege
- Siege Workshops and Battering Rams are available in the Feudal Age. Capped Ram upgrade available in the Castle Age
Cumans mounted units
- Mounted units move 5%/10%/15% faster in the Feudal/Castle/Imperial Age
Cumans team bonus
Team bonus: Palisade Walls have +33% hit points.
Lithuanians complete bonuses
- town centers
- spearmen and skirmishers
- relics
- monasteries
- Each Town Center (including starting one) provides +100 food
- Spearman–line and Skirmishers move 10% faster
- Each garrisoned Relic gives +1 attack to Knights and Leitis (maximum +4)
Team bonus: Monasteries and Churches work 20% faster.
Lithuanians town centers
- Each Town Center (including starting one) provides +100 food
Lithuanians spearman and skirmisher
- Spearman–line and Skirmishers move 10% faster
Lithuanians relics
- Each garrisoned Relic gives +1 attack to Knights and Leitis (maximum +4)
Lithuanians team bonus
Team bonus: Monasteries and Churches work 20% faster.
Tatars complete bonuses
- herdables x2
- attack bonus
- free techs x2
- cavalry archers
- Herdables contain +50% food
- Units deal +20% damage when attacking from hills (stacks with the regular hill attack bonus)
- Thumb Ring is free
- Parthian Tactics is free
- Two Sheep spawn near Town Centers starting in the Castle Age
Team bonus: Cavalry Archers +2 LOS.