Addiction - social Networking sites Flashcards
social networking - kuss et al
- may be plausible to speak specifically (FB) or generally (sns)
- Addiction criteria : neglect of personal life, mental preoccupation escapism appear to be present in some people who use SNS excessively
DSM-5 Substance related + addictive disorders
- Substance related disorders: alcohol,caffeine tobacco
-Non-substance related: excessive beh patterns + groups of repetitive beh
social media issues
- phantom vibration syndrome: think there was a notification
- Anxiety + withdrawal only 4 days away from social media
- 4 most common stressors: highlight reel, social currency (likes), Fomo
social Networking + reward- fareri et al - friend
- ppts in fMRI Working to win rewards
- played with a computer, unknown person/ friend
- same reward rated as most exciting when won with a friend
- computer being least exciting
FB: Neural response to likes - meshi et al
- nucleus accumbens responded more when they received likes compared to observing others receiving likes
- Heaviest FB users showed largest response -explains excessive use as they are getting reward hits
Tik Tok+ ventral Tegmental Area activation general VS personalised viewing - su et al
- ppts viewed personal or general Tik Tok
- personal images increased VIA more than general
- Brain receives surges of dopamine the more you are on SM , brain reacts by trying to reduce it
FB + grey matter loss-montag
- more you spend on FB, less grey mater in nucleus accumbent
_Brain physically shrinks
Internet Addiction dopamine D2 receptor availability - Kim et al
- widespread drops in D2 receptor availability in internet addicts throughout dopaminergic regions
computer gaming- world of warcraft
- ## woW images activated medial frontal cortex + nucleus accumbens
league of legends: necropsy effects -Dong et al
lol addicts report extreme levels craving before + after LOL sessions
increased lateraI , prefrontal + striatal activity
Gaming Addiction + grey Matter
- volume reduced in multiple areas correlate with length of time spent addicted
LOL addicts D2 receptors
- reduced in nucleus accumbens
Gaming Addiction : reward punishment sensitivity
- fMRI scanner
- addicts show enhanced frontal activity during gains
- enhanced reward sensitivity
- decreased loss sensitivity
Internet Gaming Addiction _treatment
Bupropion ( used to stop smoking) reduces craving for game play
SNS Tolerance
Increased amount of time r energy required to achieve same feeling during initial usage of SNS
SNS withdrawal + relapse
when use discontinued, addicted indivs experience psychological physiological systems
leads reinstatement problematic beh = relapse
cog Beh expIaining dev of SNS addiction- TureI + serenko (2012)
- consequence of maladaptive cog exacerbated through external issues
social skill model explaining dev of SNS addiction- TureI + serenko (2012)
- consequence of low self-presentation skills + preference for social interaction over face-to-face communication
Social cog model explaining dev of SNS addiction- TureI + serenko (2012)
consequence of pos outcome expectations , internet self-efficacy + limited internet self-reg
cycle of addiction Griffiths, kuss +Demetrovics
Addicts find it difficult to communicate face -to face + SM offers immediate rewards + satisfaction
- resultant depressed moods dealt with by continued engagement = vicious cycle
FOMO fuelling addiction
- Higher FOMO levels associated with greater FB engagement, lower mood, wellbeing + life satisfaction
Smartphone addiction part of SNS addiction
- dev addiction related problems consequent of mobile usphonee
- pathway model > addiction characterised by use of specific applications: calls, messaging + SNS