Activity Analysis and Fitness components Flashcards

1
Q

Direct observation

A

The game is viewed and subjective information is gathered

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2
Q

Direct observation advantages

A

Immediate changes can be made

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3
Q

Direct observation disadvantages

A
  • Decisions are subjective (opinion based).
  • Difficult to view multiple players.
  • Not data for future comparison
  • Hard to gain much of value during fast games.
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4
Q

Aerobic Power and factors affecting

A

The rate of aerobic ATP energy production
Factors affecting: Respiratory system, cardiovascular system, age, gender, muscular system and fibre type

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5
Q

Muscular endurance and factors affecting

A

The ability of the muscle or muscle group to continue sustained contractions for an extended period of time
factors affecting: fatigue, fibre type and gender

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6
Q

Flexibility and factors affecting

A

The capacity of a joint to move through its full range of motion
factors affecting: joint structure, connective tissue, somatotype, gender, muscle temperature, age

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7
Q

Body composition and factors affecting

A

The relative proportions of bone, muscle and fat within the body
factors affecting: age, gender, genetics, diet and physical activity levels

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8
Q

Anaerobic capacity and factors affecting

A

The total amount of energy obtainable from the anaerobic energy systems
factors affecting: gender, fibre type, age, lactate tolerance

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9
Q

Muscular strength and factors affecting

A

The maximal force that can be generated by a muscle or muscle group in one maximal effort
factors affecting: muscle action, speed of contraction, length of muscle, cross-sectional area of muscle, fibre type and arrangement, age, joint angle, gender

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10
Q

Muscular power and factors affecting

A

The ability to exert a force rapidly, over a short period of time
factors affecting: speed of contraction, fibre types, gender, muscular strength, age, motor unit recruitment

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11
Q

Speed and factors affecting

A

How fast you move your body, or body parts, from one point to another.
factors affecting: anaerobic power, muscle arrangement, age, gender, motor unit recruitment, fibre type, lactate tolerance

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12
Q

Balance and factors affecting

A

The ability of the body to remain in a state of equilibrium while performing a desired task
factors affecting: centre of gravity, body mass, base of support, line of gravity, ear issues

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13
Q

Coordination and factors affecting

A

The ability to use different parts of the body together
smoothly and efficiently
factors affecting: poor vision or hearing, stage of development and cognitive limitations

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14
Q

Reaction time and factors affecting

A

The time between a stimulus and the first response
factors affecting: age, number responses, anticipation of cue occurring, environmental cues and warning sign

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15
Q

Agility and factors affecting

A

The ability to change direction with maximal speed and control
factors affecting: speed of contraction, gender, fibre type, centre of gravity, age, flexibility

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16
Q

Process prior to commencing training program

A
  1. Conduct activity analysis
  2. Determine FC, ES , Muscle groups required in the sport.
  3. Select and conduct appropriate fitness tests.
  4. Analyse tests results to determine strengths and weaknesses.
  5. Select appropriate Training methods
17
Q

Purpose of fitness testing

A
  1. Identify athlete’s strengths and weaknesses, which can be used to develop/evaluate a training program.
  2. Monitor progress.
  3. Testing can motivate athlete’s to strive for improvement in their fitness.
  4. Determining team positions.
  5. Establishing a baseline
  6. Determining mental toughness
  7. Creating motivation
18
Q

Pre fitness assessment considerations

A

Fitness testing should include activities that encourage participants to:
- accept that levels of performance are unique to individuals
- Understand that commitment to fitness components is affected by motivation and sociocultural factors
- Recognise that participants with disabilities may need modifications to the tests

19
Q

Physiological considerations

A
  • Current fitness and health conditions
  • Pre participation health screening (complete PAR-Q)
  • Physical demands of the test (sub-max or max)
    -Disabilities
    -Safety – testing conditions safe?
20
Q

Psychological considerations

A
  • Self esteem – how will people feel if they test poorly on the multi-stage fitness test (could be psychological too)
  • Does the test motivate the athlete to complete it to their best standard?
21
Q

Sociocultural considerations

A
  • Cost – expensive lab testing often not appropriate
  • Gender – are people comfortable doing the beep test in front of
    male peers?
  • Self esteem – how will people feel if they test poorly on a test with
    norms (eg the multi-stage fitness test) This could also be psychological factor too.
  • Age – would you beep test prep kids?
    -Is the test accessible for the participants/team.
22
Q

pre-participation health screening (PAR-Q)

A

A PARQ – Athletes complete a questionnaire to ensure it is safe to commence activity.
- Informed Consent – includes:
- Outline the activity, potential risks, what the results are used for, explain that they can withdraw from the test at any time (give time to process) and obtain a signature.
- This is to ensure the athlete is physical able to complete the tests and understands that they should not put their health at risk at any stage.

23
Q

Fitness tests for aerobic power

A
  • 1.6km jog test
  • 20 metre shuttle run test
24
Q

Tests for anaerobic power

A
  • Phosphate recovery test
  • 30 sec Windgate test
25
Q

Muscular strength test

A
  • 1RM bench press
  • Grip strength dynamometer
26
Q

Speed tests

A
  • 20 metre sprint
  • 50 metre sprint
27
Q

Muscular endurance tests

A
  • 60-second pushup test
  • 30-second situp test
28
Q

Flexibility test

A
  • Shoulder rotation test
  • Groin flexibility test
29
Q

Agility test

A
  • Illinois agility test
  • Semo agility test
30
Q

Body composition test

A
  • Body mass index
  • Skin folds test
31
Q

Maximal tets

A

Tests that are performed to exhaustion

32
Q

Muscular power tests

A
  • seated basketball throw
  • vertical jump