AAD vergence & refraction Flashcards

1
Q

how does light travel?

A
  • light rays travel in a straight line through a homogenous medium
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2
Q

wavefronts

A
  • direction of wavefronts are depicted by light rays
  • sampled wavefronts get flatter as they move away from the source
  • at infinity, wavefronts are flat
  • optical infinity = 6m + beyond
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3
Q

vergence

A
  • describes a directional relationship; are the things being described coming together (convergence) or moving away from each other (divergence)
  • with light, it describes the path/curvature of the pencil of light rays
  • collection of pencils is called a beam of light
  • diverging, parallel, converging
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4
Q

vergence

A
  • the more curved a wavefront, the greater the vergence
  • diverging pencil of rays
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5
Q

vergence
equation

A

L = n/l

where:

L = vergence, Dioptres (D)
n = refractive inde of the medium
l = distance of the object from the surface, in metres (m)

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6
Q

vergence in air

A
  • refractive index of air is 1.00
  • therefore vergence in air can be defined by:

L = 1/l

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7
Q

assumptions

A
  • light is always travelling from left to right; this means that objects will always be on the left of a refractive/reflecting boundary
  • always measure from the refractive/reflective boundary; e.g. if measuring the distance between a light source and a lens, measure from the lens to the light source
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8
Q

sign convention

A
  • if distance from boundary to light source is measured in same direction as light, then numerical value of distance (l) is positive; convergence
  • if distance from boundary to light source is measured in opposite direction as light, then numerical value of distance (l) is negative; divergence
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9
Q

parallel vergence

A

0 vergence
- objects will never have convergence; will always be parallel or divergence

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10
Q
A
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11
Q

relationship between vergence + power

A
  • optical surfaces (e.g. lenses) can refract light; this means that the vergence of light rays can be altered

L’ = L + F

where:

L’ = image vergence
L = object vergence
F = surface power

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12
Q

summary

A
  • Negative vergence (like 𝐿) describes diverging rays
  • Positive vergence (like 𝐿′ ) describes converging rays
  • Negative distances (like 𝑙 ) are away from surface in opposite direction to light ray
  • Positive distances (like 𝑙′) are away from surface in same direction as light ray
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13
Q

refraction

A
  • describes the change in direction of a light wave due to a change in its velocity
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14
Q

refractive index

A
  • describes how much a material changes the velocity of light
  • denoted by n
  • dependent on the wavelength of the light
  • indirect measure of density; higher RI materials are typically more dense

all transparent media slow down light + so always have a refractive index larger than 1

clinical consideration: in the UK, n is determined by Helium β€˜d’ line (587.562 nm) because it’s close to the wavelength the human eye is most sensitive to in daylight (photopic)

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15
Q

refractive index
equation

A

n = (velocity vac) / (velocity mat)

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16
Q
A

incident light ray
emergent light ray
normal = angle perpendicular to surface; refraction doesn’t occur when light rays fall on normal
i = angle of incidence
i’ = angle of refraction
primary medium
secondary medium

17
Q
A

Velocity can change due to change in refractive index (𝑛) between optical mediums (e.g. air – glass, or even hot air – cold air!)

18
Q

laws of refraction

A

1) The incident and refracted light rays lie in one plane which is normal to the refracting surface at the point of refraction

2) The ratio of the sine of the angle of incidence to the sine of the angle of refraction is a constant. This is called Snell’s Law

sin(i) / sin(i’) = constant

19
Q
A

Bend happens due to change in refractive index – related to density

If the secondary medium (𝑛′) has a higher refractive index (more dense) than the primary medium (𝑛), the light ray will bend towards the normal

If the secondary medium (𝑛′) has a lower refractive index (less dense) than the primary medium (𝑛) , the light ray will bend away from the normal

if n > n’, then i < i’

if n < n’, then i > i’

20
Q

snell’s law for transparent material

A

n (sin i) = n’ (sin i’)

where:

𝑛 - refractive index of primary medium𝑛 β€² - refractive index of secondary medium𝑖 – angle of ray prior to entering medium (incidence)𝑖′ – angle of ray after entering medium (refraction)

21
Q
A