A2 - memory models Flashcards
Two memory models
- multi-store memory model
- levels of processing model
Encoding
The conversion of information into codes - visual, auditory + semantic
Storage
Retention of info over a period of time
Retrieval
Recovery of stored info = depends on how well known the info is + how much there is of it
Components of the multi-store model
SM/ STSS = sensory memory/ short term sensory store
STM = short-term memory
LTM = Long-Term memory
SM of multi-store memory model
- sensory memory (STSS) = (short term sensory store)
- info is in the form of stimuli
- stimuli enters via the sensory receptors from the environment/ display
Capacity: unlimited/ large
Duration: stores info for 0.25-1 second before being filtered into the STM (via selective attention)
- OR forgotten
- selective attention occurs here
Selective attention
When relevant info is filtered through into the STM + irrelevant info is lost or forgotten
STM
- ‘workspace’ of memory = info is used to decide what needs to be done
Capacity: limited = 7+-2 pieces of info
Duration: limited = only stored up to 30 secs
Capacity can increase = due to chunking
Important info can be transferred into the LTM through encoding the info = rehearsal
Comparison is then made with the LTM and a response a selected to put into action via a motor programme
Rehearsal loop
Rehearsal allows important info that is stored in the STM to be encoded + transferred to the LTM
Transfer
The process by which info is moved into the LTM
By transferring info to the LTM, it can be stored for a longer period of time + retrieved at a later point
Chunking
Different (smaller) pieces of info can be grouped/ chunked together + then remembered as one piece of info
LTM
Contains well-learned, retained + permanent encoded info collected over last experiences - called upon to inform future behaviour
Capacity: unlimited
Duration: permanent/ potential lifetime/ indefinite
Info only stored in LTM if it is rehearsed + has meaning
E.g. when a tennis player understands fhe importance of hitting the ball in a certain spot, can be retained in LTM
- movement skills from STM Aare stored as a motor programme (schema) in LTM
E.g. schema for throwing a ball - recognition part of memory process
- info is encoded to store info in the LTM
- info is decided to send back to STM for action
Give an example for STM
Hockey:
- hockey player on the ball will store info e.g. speed of ball, position of ball, position of defenders etc.. + compare this info to their LTM stores in order to decide what to do next
Give an exams for rehearsal + transfer
By repeatedly rehearsing the same movement, the tennis player will be able to improve their storage of important info…which can be transferred
SM - Example - MSM netball = receiving a pass from a teammate
Sensory memory:
The brain perceives the environment e.g. where the other players are (teammates/ opponents), where the netball is, the wind and ground surface condition etc.. the performer focuses on the ball and nothing else.