9 - conceptual knowledge Flashcards
what is conceptual knowledge
knowledge that allows us to recognize objects and events and make inferences about their properties
what is a concept
- mental representation of a category
- category of objects
what is a category
the set of all possible examples of a concept
- concepts provide rules for creating categories
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what is categorization
the process by which things are placed in categories
why are categories called ‘pointers to knowledge’
because once something is placed into a category, we can begin to look at its unique traits rather than its normal ones
how does categorization influence our ability to take action
must be able to recognize something as a member of a class in order to properly engage with it
explain the definitional approach to categories
determining whether or not an object meets a category by looking at its list of properties and matching them up
- Wittgenstein did away with this
what is the family resemblance approach to categories
objects within a class share in some family resemblance, but may be very different in other was
what is the prototype approach to categories
category membership is determine by comparing the object to a prototype representative of the class
what is a prototype
- what is it based on
a typical or ideal member of a class
- Rorsch; the average of the members of the category (not an actual member but more of an abstractum
what is Rorsch’s notion of typicality
the degree to which an object is similar to the prototype
- high typicality means very close to the average
- Rorsch ran an exp. with birds and found that there were clear intutitions for this concept
is there a relationship between family resemblance and prototypically
yes, objects that share high family resemblance are also like, good candidates for being prototypical??
what is the sentence verification technique
- outcomes in prototypical terms
used by Smith et al to determine how fast ppl can answer questions about an objects category
- presented with a category statement ; an x is a y
- time to respond yes or n
- more prototypical cases have faster response times - prototypically effect
how is prototupicality related to item listing
more prototypical items are typically listed first in listing tasks
relationship between priming and prototypical items
Explain Rorsch’s findings
they are more affected by priming
- Rorsch; hear a prime (green) then two colours, had to indicate if they were the same or different
- three conditions
1. colours are the same, good prototypes
2. colours were the same but were poor indications
3. colours were different - priming results in faster ‘same’ judgements for the prototypical colours
- when ppl hear ‘green’ they imagine a ‘good’ green, so when they see one they can just send it
what is the exemplar approach to categorization
prototype with two differences
- there are more than one - there are many examples
- they are real members of the set - objects the person has seen before
compare the benefits of examplars and prototypes
- exemplars do better with atypical cases - there is a ‘penguin’ exemplar for birds, for example
- doesn’t discard useful information - exemplars fair better with variable categories like games
do we use prototypes or examplars irl
both, maybe?
- seem to av.g examplars into protos as we learn a category, then go back to exemplars
explain hierarchical organization
the fact that categories are organized hierarchically in tree like structures
what are the three levels of categories
- super ordinate / globe; (animal)
- basic (cat)
- subordinate / specific *(tuxedo)
what is unique about basic level categories
Rorsch; going above results in a major loss of information, but going down results in very little gain
- seen in listing tasks; basic level terms have more properties associated than global by a lot, but less than specific by only a little (3 vs 9 vs 10 items each)