7 - learning: cognitive approach Flashcards

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1
Q

sensation - definition

A

how our brain receive stimulus information from our sensory neurons

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2
Q

perception - definition

A

how our brains understand those pieces of information as meaningful ideas

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3
Q

memory models - sensory register

A
  1. iconic vision (for vision, lasts about 1 second)
  2. echoic memory (for sound, which lasts about four seconds)
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4
Q

long term memory - retrieval

A
  • proactive interference: when old information gets in the way of learning new information
  • retroactive interference: when new informatoin gets in the way of remembering old information
  • state-dependent memory: memory retrieval is improved when the enviornment for encoding is the same as the environment for retrieval
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5
Q

transfer of information

A
  • how skills or knowledge that students have learned about one topic affect their learning of skills or knowledge in another topic / area
  • positive transfer: helps you apply skills or knowledge to a new topic
  • negative transfer: topics hinder each other
  • zero transfer: old skills or knowledge have no effect on learning new skills or knowledge
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6
Q

divergent thinking - definition

A

solving problems with many possible solutions

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7
Q

convergent thinking - definition

A

solving problems with a single, correct answer

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8
Q

two barriers to creative thinking

A
  1. response sets / habitual ways of solving problems
  2. functioning fixedness: thinking about objects or tools in only a single, simple way
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9
Q

two ways to apply creative thinking

A
  1. brainstorming: quickly identifying multiple solutions in a group setting
  2. working backward strategy: allows for a more detailed, informed view on how and why a problem occurred, leading to a better solution
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