5010 Motor Learning- An Introduction (Dutton) Flashcards

1
Q

Motor Learning

A

Relatively permanent change.

Evaluated by retention or ability to generalize what was learned to other things.

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2
Q

Motor Performance

A

Observed behavior.

Carrying out a motor task.

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3
Q

Procedural Learning

A

Tasks performed automatically w/o attention or conscious thought.
Develops slowly through repetition.
Does NOT depend on awareness, attention or other higher cognitive processes.
i.e.: driving a car after many years

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4
Q

Declarative Learning

A

Results in knowledge that can be consciously recalled.

Requires awareness, attention, & reflection.

(Driving a manual car, and needing to talk yourself through instructions step-by-step).

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5
Q

Cognitive

A

Focus on WHAT to do rather than HOW to do it.
Rapidly improving and variable performance.
Requires attention
“Talk it out”
LOTS of trial and error.
i.e.: can only do 1 thing @ a time (walk or talk)

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6
Q

Associative

A

best strategy has been selected; fine tuning of skill; focus on HOW to do task.
Less variability in performance (compared to cognitive stage)
Slower gains in performance.

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7
Q

Autonomous

A

Task has become automatic.

No longer requires significant attention or active information processing.

Person can do task while simultaneously doing certain other tasks. (Strategizing in a game of tennis)

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8
Q

Phases of Learning

A

I. Explicit processes are most influential early- can be related to “cognitive stage of learning”

II. Practice increases, performer begins focusing on task-constraints, looking at spatial and temporal patterns. “Associative stage of learning”

III. Later phase- movement is more efficient, implicit learning is most influential.

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9
Q

Two most important factors affecting Motor Learning

A
  1. Feedback

2. Practice
increased practice = increased learning

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10
Q

Feedback Types

A

Intrinsic
Extrinsic
Knowledge of Results
Knowledge of Performance

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11
Q

Intrinsic

A

Internal info automatically present in a task

Detected by sensory system
hear, touch, taste, smell, see

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12
Q

Extrinsic

A

info supplied outside of of task

can have + or - effect

AKA: augmented feedback
(verbal cues, demonstration, video, etc.)

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13
Q

Knowledge of Results

A

(KR)

Information about outcome or extent to which the mvmnt was achieved

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14
Q

Knowledge of Performance

A

Info about how mvmnt was executed

Related to quality of performance or mvmnt patterns

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15
Q

Delivery of Feedback

A

Terminal:
given @ end of movement
(@ end of complex dive)

Concurrent:
given while the movement is occurring
(walking 100 ft)

*Consider: frequency of feedback

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16
Q

Practice Structures

A

Task
(blocked/constant vs. random/variable)

Spacing
(massed & distributed)

17
Q

Final Thought

A

Time on task is best predictor of skill acquisition

ACTIVE engagement is key