4.5.6.4-6 FoDR (Representing images, sound and other data) Flashcards

1
Q

How are bitmaps represented

A
  • Made up of discrete pixels of colour
    -Each pixel is mapped to and controlled by a sequence of bits in memory
How well did you know this?
1
Not at all
2
3
4
5
Perfectly
2
Q

What is a pixel

A

Picture element - the smallest addressable unit of a bitmap image

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
3
Q

What is resolution

A

The number of dots per inch where a dot is a pixel.

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
4
Q

What is meant by the size in pixels of an image

A

width of image in
pixels x height of image in pixels

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
5
Q

What is meant by colour depth

A

The number of bits used to store each pixel

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
6
Q

What is the inequality for colour depth

A

2ˣ >= n

  • x –> Colour depth
  • n –> number of colours
How well did you know this?
1
Not at all
2
3
4
5
Perfectly
7
Q

What is the equation for storage requirements

A

file size = size of an image x colour depth

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
8
Q

What factor are you ignoring in the storage requirement equation

A

The metadata of the bitmap image

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
9
Q

What is metadata

A

Data stored about the bitmap image

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
10
Q

What are example of metadata

A
  • Image width
  • image height
  • colour depth
  • file size
  • image size
  • resolution
  • type of compression used
How well did you know this?
1
Not at all
2
3
4
5
Perfectly
11
Q

What are the factors affecting the storage requirement of a bitmap image

A
  • Metadata
  • Resolution
  • Colour Depth
How well did you know this?
1
Not at all
2
3
4
5
Perfectly
12
Q

How do vector graphics represent images

A
  • Vector graphics are made of a list of objects
  • The properties of each object is stored in a list
    -These properties are called primitives
How well did you know this?
1
Not at all
2
3
4
5
Perfectly
13
Q

What are some typical primitive data about objects

A

-Object type
-Fill colour
-Edge colour
-Line width
-Line style

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
14
Q

What are the advantages of vector graphics over bitmap images

A

For geometric images:
- less storage space likely to be needed
- Will load faster from secondary storage
- Will download faster due to lower bandwidth

Generally:
- Can be scaled without a loss of quality
- Image can be searched for individual objects
- Easy to manipulate individual objects

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
15
Q

Wh

A
How well did you know this?
1
Not at all
2
3
4
5
Perfectly