4.1 Value Equation Flashcards
Temporal motivation theory
Integrates four theories: picoeconomics, expectancy theory, cumulative prospect theory, need theory
A (mathematical) model of motivation and decision making.
Temporal means time is important
Balances between precision and parsimony (simplicity)
V (value) = (R * pS)/(D * Imp + 1)
R = reward (things we like)
pS = probability of success (how likely we are to get reward
D = delay (time until we get reward)
Imp = impulsiveness (importance of delay)
We make choices based on what has the most value to us, but the value is affected by each parameter
Reward (R)
Can be positive (benefit) or negative (cost)
The value is relative to other values
Also subjective from person to person
Right now, V = R
ex grad = 1000+, studying = 10-
Probability of Success (pS)
It should matter how certain or uncertain we believe the reward to be!
From 0.0 to 1.0, as it’s a probability
Also subjective from person to person
Right now, V = R*pS
A reward we know for sure the we won’t get has a value of 0
A reward we know for sure we will get has full R value
When R is negative, low pS is GOOD
THINK
What is the range of V for : R > 0?
What is the range of V for : R < 0?
Delay (D)
It should matter how close or distant in time we believe the reward to be
Time: 0 or more
Subjective
More delay -> more temporal discounting (+ve reward decreases and -ve reward increases as the delay increases)
Value converges to 0 as delay approaches infinity
Right now, V = (R*pS)/D + 1
We add the +1 to remove divide by 0 error
THINK
What is the range of V for : R > 0?
What is the range of V for : R < 0?
Impulsiveness (Imp)
The weight we give to delays (our relation to time and reward)
How much temporal discounting is actually happening in your mind
More or less fixed for a person or animal
More impulsiveness = more temporal discounting
Now we get the original equation
THINK
What is the range of V for : R > 0?
What is the range of V for : R < 0?
+1
To not divide by 0
We get the full reward when D reaches 0
Value curves
Review curves \+ve rewards R = +100 pS = 1 Delay from large to small as that's how time moves forward
-ve rewards
R = -100
pS = 1
Making a Choice
-3 tiered system when making choices and actions
-A choice has multiple actions
Each action can have multiple rewards (for project example: turning it in, graduating, having to do work)
-Each reward has a set of parameters and a value
The total value of an action is adding all the rewards together
The action chosen for the choice is the one with the highest total value