3.3 Pozzulo et al (line ups) Flashcards

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1
Q

Psychology being investigated

A

memories can be distorted
post-event information can produce false memories
eyewitness testimony
memories are re-constructive and people fill in the gaps in their memories in a process called confabulation
police lineups (false positive responses)

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2
Q

false memory

A

a piece of stored information an individual believes to be an accurate memory but which is the consequence of later additional and untrue information, such as in a question about an event seen by an eyewitness

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3
Q

eyewitness testimony

A

evidence provided by an individual who has seen (or heard ) a crime being committed. This information is used by the legal system

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4
Q

line-up

A

a source of evidence used by the legal system. A witness is shown a line of people or an array of photographs of faces and is asked to attempt to identify the perpetrator of the crime (may not be present)

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5
Q

false positive response

A

giving an affirmative (positive) but incorrect answer to a question. For example, mistakenly picking out a person in a line-up when the real culprit is not there

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6
Q

what are some social effects on child witnesses (background)

A

if asked to select which of the people in the lineup is the culprit they may think they NEED to choose one of the people

view the adult as an authority figure so more likely to comply with their request

feel more pressured to make a choice and want to comply with their request and fear getting into trouble

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7
Q

Aim

A

explore the effect of social versus cognitive factors on children’s performance as eyewitnesses
test the 4 predictions:
children will be as good as adults at identifying cartoon faces in a target-present line-up

children will be worse than adults at identifying human faces in a target-present line-up

children will be worse than adults at rejecting cartoon faces in a target-absent line-up

children will be worse than adults at rejecting human faces in a target-absent line-up

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8
Q

Research method and design
IV and DV

A

laboratory experiment
IV:
Age- children or adults
independent measures design

Line-up type- target-present or target-absent
repeated measures design

Level of cognitive demand- cartoon(familiar, low cognitive demand so differences due to social demand) versus human (unfamiliar therefore higher cognitive demand)
repeated measures design

DV:
whether the participant identified the correct face if present or the empty silhouette if not

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9
Q

Sample

A

Children:
59 children, 21 female and 38 male
4-7 years old mean age 4.98
kindergarten classes in three private schools in Eastern Ontario, Canada

Adults:
53 adults, 36 females and 17 males
17-30 years mean age 20.54
Introductory psychology participant pool at Eastern Ontario university

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10
Q

Human face target details ( about video clips and photos)

A

22 year old Caucasian students
videos- 6-second clip, female brushing her hair, male putting on a coat. Video in colour with no sound. It showed 2 to 3 seconds of the individual face

Photoarrays- students were photographed wearing different clothes, each target 4 foils were chosen by three raters based on facial features, hair length and colour. Photographs cropped to the face, neck and top of shoulders

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11
Q

Cartoon face target details ( about video clips and photos)

A

Dora and Diego
videos- 2 6-second clips of dora the explorer talking to the audience and go diego do putting on a pair of gloves for safety. Video in colour with no sound or other characters. Showed 2 to 3 seconds of target character’s face

Photoarrays- still images of the two targets along with four foils which were selected by three raters who judged the similarity (facial features, hair length and colour). Photographs cropped to the face

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12
Q

filler question asked to participants

A

what did the cartoon character/person look like?
do you remember anything else?
do you remember anything from the video? (if the children did not respond to the first question)
the adults noted down their own responses
, and the researchers noted down for the children

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13
Q

consent forms completed by the parents of the children

A

completed informed consent forms and demographic and cartoon-watching forms
eight-item questionnaire
parents asked to estimate how long their children spent watching Dora the explorer and go, diego go
also asked about the child’s gender, age, ethnicity, primary language

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14
Q

results mean identification rate for child and adult participants for each IV

A

target present cartoon identification:
child- 0.99
adult- 0.95
target present human identification:
child- 0.23
adult- 0.66
target absent cartoon rejection:
child- 0.74
adult- 0.94
target absent human rejection:
child- 0.45
adult- 0.7

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15
Q

methodological strengths

A

standardised environment for both children and adults and use of standardised materials (all videos in colour, no sound, six seconds, black and white photo array)- reliability
quantitative data produced
validity- use of repeated measures design so no effect of participant variables

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16
Q

methodological weakness

A

low ecological validity- there are other sensory details sound smell when faced with a real culprit, line up was not real, emotional experience did not play role pg.117

17
Q

ethical issues

A

consent was given by the parents of the children as well as the children themselves in a child-friendly way
children had the right to withdraw
monitored children for signs of fatigue, anxiety and stress to protect them from harm
researchers participated with the children in crafts before the experiment to reduce any stress, wore informal clothes (to not look like an authority figure)

18
Q

real life applications

A

help the police to create guidelines when interviewing children in order to combat the social factors that reduce the accuracy of witness identification by children