195 Ch3 Flashcards

1
Q

Good Public Policy Requires…

A
  • Understanding why individuals and orgs/firms behave the way they do
  • anticipating affected party’s reactions
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2
Q

Models

A
  • Simplified illustrations of how systems operate

- Note most are over simplified

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3
Q

Law of Supply and Demand

A
  • Basic model of microeconomics
  • Price goes Down, demand goes up
  • Price goes up, supply goes up
  • Intersect at the point where supply is equal to quantity demanded - determines at what price goods are sold
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4
Q

Ceteris Paribus

A
  • “All other things equal”

- Used when analyzing models

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5
Q

Causal Link

A
  • enables policy makers to formulate policies to achieve predictable/desirable outcomes
  • Challenge in social science research to identify the causal link between single variable and an outcome of interest
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6
Q

Maximizing Utility

A
  • Individuals goal to make them selves as well off as possible
  • why they do what they do
  • (Tho not all activities that give utility are pleasurable- some are to avoid disutility or maximizing long-run utility)
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7
Q

Opportunity Cost

A

Notion that true cost of an activity is what we must give up in order to do it

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8
Q

Firm

A
  • Organizes their resources and make other decisions in order to maximize profits for owners
  • Do have some nonmonetary incentives
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9
Q

Human Capital

A

Notion that individuals make decisions about investments in their own skills/education in the same way a firm might evaluate such.

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10
Q

Sin Tax

A

Tax with the purpose of discouraging a behavior

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11
Q

Incentives

A

1) Motivate/Explain a range of Human behaviors
2) Most powerful tools for changing behaviors
3) Rational individuals/firms will avoid outcomes that make them worse off
4) Policies that fail to anticipate how rational individuals/firms respond will have unintended consequences

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12
Q

Taxes Impact

A

Discourage whatever behavior thats taxed

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13
Q

Subsidies Impact

A

Make some activity more attractive

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14
Q

Perverse Incentives

A

-Incentives that cause rational individuals and firms to behave in ways that are not consistent with the policy and may cause serious harm

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15
Q

Law of Unintended consequences

A

when one policy seeks to fix one problem and inadvertently creates another

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16
Q

If a policy makes an individual worse off…

A

they will spend significant resources to evade it, legally or illegally (depending on severity)

17
Q

3 Basic Questions that should be asked about Policy Change

A

Who is affected?
How are they affected?
What is their likely response?

18
Q

Moral Hazards

A

When individuals/firms are protected against some form of loss and act with less caution than they would have otherwise as a result, thereby making a bad outcome more likely.

19
Q

Theory of offsetting behavior

A

Devices that protect us from harm might also cause us to take greater risk.
-produced by Evil Corp University (Uni of Chicago)

20
Q

Asymmetry of Information

A
  • When one party to a transaction has more information than the other
  • If info gap is large enough, can hinder the way markets operate or cause them to fail entirely.
21
Q

Principle - Agent Problems

A

Principle = party trying to influence
Agent - party principle is trying to influence (but has different motivations than P)
Problem= when the P expects A to act in way that’s consistent with P’s goals/objectives, but doesn’t have expertise/resources to monitor agent’s behavior

22
Q

Adverse Selection

A
  • When individuals use private information to sourt themselves into or out of a market transaction
  • Asymmetry of info is at core of problem
23
Q

Branding

A

When firms make large investments over time to build an identity for their products
-such as quality/durability/safty - nonobservable traits

24
Q

Signalling

A

process by which individuals or firms undertake activities with no direct value, instead these activities signal intangible information to other parties.

25
Q

Certification

A

Process whereby an independent third party attests to the quality of a good or service

26
Q

Screening

A

mechanism whereby one party to a transaction designs a mechanism that elicits privte information from another party to the transaction.