Week 6 Lecture 6 - depth perception Flashcards

1
Q

If we have so many different cues to depth what is the problem?

A
  • Many cues are ambiguous – 2D image compatible with infinite 3D worlds
  • With multiple cues available – how do we perceive a single unified world?
How well did you know this?
1
Not at all
2
3
4
5
Perfectly
2
Q

What is ambiguity in depth perception?

A

Many of the 3D cues (particularly the pictorial cues) are ambiguous

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
3
Q

Give an example of ambiguity in perspective

A
  • Imagine there is a 2D image of some railway tracks

This 2D retinal image could have been produced by:
- parallel lines in the world receding away from you
- converging lines that are a constant distance from you (or infinite other 3D stimuli)

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
4
Q

Give an example of how ambiguity exists in shading

A
  • imagine there’s a 2D image of a shaded circle on top of a square

This retinal image could have been created by:
- a convex object that is lit from above
- a concave object lit from below (or it could be a flat surface with a pattern of light & dark greys painted on it)

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
5
Q

How can we overcome ambiguity in depth perception?

A
  • By using prior knowledge, or prior assumptions, to interpret the image
  • These assumptions are gained through our knowledge and experience of the physical properties of the world
  • This is a type of top-down processing and supports the constructivist approach to vision
How well did you know this?
1
Not at all
2
3
4
5
Perfectly
6
Q

Can assumptions sometimes lead to errors?

A

yes

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
7
Q

How is Ames Room an example of an erroneous assumption?

A
  • When we view the Ames room we assume lines are parallel or at right-angles, however this is not the case
  • The perspective assumption of parallel lines is invalid which causes an erroneous percept
How well did you know this?
1
Not at all
2
3
4
5
Perfectly
8
Q

What is multi-cue perception?

A
  • Real-world scenes have multiple cues present
  • Cues must be integrated to achieve a single unified percept
How well did you know this?
1
Not at all
2
3
4
5
Perfectly
9
Q

What problems can multi-cue perception help overcome?

A

problems of:
- Reliability
- Ambiguity
- Conflict

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
10
Q

What are the 3 types of cue integration?

A

Compromise
Dominance
Interaction

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
11
Q

What is compromise (cue integration)?

A

When two sources of depth information are conflicting, the brain will try to find a compromise between the two.

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
12
Q

What study investigated compromise as a type of cue integration?

A

Young et al (1993):
- Participants viewed computer generated cylinder defined by 2 cues:
Texture
Motion

  • Task: Apparently circular cylinder task
  • Judgement: Does the cylinder look flattened, circular or stretched?
  • Put 2 cues into conflict each define a different shape:
    Texture – ‘flattened’
    Motion – ‘stretched’
  • ppts perceived shape is a compromise between the two cues

What if one cue is more reliable than the other?
- When texture made less regular (hence less reliable) perceived shape is biased towards motion cue
- When motion made less smooth (hence less reliable) perceived shape is biased towards texture cue

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
13
Q

What conclusions can be taken from Young et al’s (1993) study on compromise?

A
  • When 2 cues are conflicting the brain will try to average them
  • Final percept of shape will be biased towards most reliable cue
How well did you know this?
1
Not at all
2
3
4
5
Perfectly
14
Q

What is dominance (cue integration)?

A
  • When two cues define very different shapes or depths, the brain may choose to ignore one in preference for the other
  • Large cue-conflicts tend to arise when one cue’s assumptions are invalid
  • Usually the cue with valid assumptions will dominate
How well did you know this?
1
Not at all
2
3
4
5
Perfectly
15
Q

When an invalid cue dominates, what happens?

Give an example

A
  • When an invalid cue dominates – this creates illusion
  • Ames room illusion –> relative size in conflict with perspective (perspective wins)
How well did you know this?
1
Not at all
2
3
4
5
Perfectly
16
Q

What is interaction (cue integration)?

A

Some cues are ambiguous, but other cues can disambiguate them

17
Q

Give an example of using interaction

A
  • viewing a patterned cylinder –> texture ambiguous
  • Could be convex or concave
  • Binocular disparity can disambiguate (for example)
18
Q

What is order of integration?

A

Landy et. al. (1995) model of cue integration:
- interaction stage –> ambiguous cues such as texture and shading can be disambiguated by other less ambiguous cues

  • compromise stage –> cues then averaged together