WEEK 4 VOCAB- Project schedule Flashcards

1
Q

Project Schedule Management

A

processes required to ensure timely completion of a project

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2
Q

schedule processes

A

plan schedule management, define activities, estimate activity duration develop schedule,

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3
Q

cost planning processes

A

plan cost management, estimate costs , determine budget

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4
Q

activity

A

distinct, scheduled portion of work performed during the course of a project

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5
Q

activity list

A

(VERBS-create, review…) tabulation of activities to be included in the project schedule (activity name, identifier, and description). created by work packages out of WBS

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6
Q

activity attributes

A

schedule related information about each activity, such as predecessors successors, logical relationships, leads and lags, resource requirements, constraints…

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7
Q

WBS 100$ RULE

A

all work required for the deliverable is included in the sub-deliverables, if you complete all the work packages than you complete all work required

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8
Q

milestone

A

significant point or event in a project. marker to help identify necessary activities

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9
Q

SMART Criteria

A

Specific, Measurable, Attainable, Relevant, time-framed

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10
Q

Activity sequencing

A

relationships or dependencies between activities

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11
Q

dependency, relationship

A

sequencing or project activities, ( overlap, parallel, sequential)

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12
Q

mandatory dependency

A

hard logic, relationships unavoidable - inherent in the nature of the work being done

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13
Q

discretionary dependencies

A

defined by project team. soft logic, (signing off on a storyboard before proceeding)

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14
Q

External dependencies

A

between project and nonproject activities. delivery of equipment. can be mandatory or discretionary

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15
Q

Internal dependencies

A

withing project teams control, testing, all the work is done by the team

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16
Q

Network diagram

A

schematic display of the logical relationships among or sequencing of project activities (PERT Chart)

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17
Q

Activity-on-arrow (AOA) Network diagram

A

(arrow diagramming method ADM). network diagramming technique activities are represented by arrows and connected to points called nodes to illustrate the sequence of activities . only activities with dependencies

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18
Q

Node

A

starting and ending point of an activity. first node is start of a project, last is the end

19
Q

steps to AOA diagram

A
  1. circles are activity boundaries, lines are the actual activity 2. draw node 1 for the start of the project 3. draw nodes for activities that do not need predecessors draw lines fro node 1 to new nodes with duration for each. 4. look for bursts (two or more activities follow a node) and merges ( two or more nodes proceed a single node) 5. continue until all activities are included 6. all arrows show face right, none should cross
20
Q

precedence diagramming method (PDM)

A

network diagramming technique where boxes represent activities . used to define different types of time dependencies AOA only does start to finish. more commonly used

21
Q

four types of dependencies

A
  1. FS ( finish to start) 2. SS (Start to start) 3. FF (finish to finish) 4. SF (start to finish)
22
Q

lag time

A

Lag time is a delay between tasks that have a dependency.

23
Q

lead time

A

is overlap between tasks that have a dependency.

24
Q

duration

A

includes amount of time working on an activity plus elapsed time

25
Q

effort

A

work hours required, estimates labor costs - how many billable hours.

26
Q

three-point estiamte

A

includes an optimistic, most likely, and pessimistic estimate.

27
Q

Program evaluation review technique (PERT)

A

Network analysis technique used to estimate project duration with high degree of uncertainty of individual activity duration estimates FORMULA:
Optimistic time + 4x most likely time + pessimistic time/6

28
Q

monte carlo simulation

A

quantitative risk analysis provides probability distribution for outcome values for the whole project. probability of completing an activity between optimistic and most likely times

29
Q

Gantt chart

A

standard format for displaying projects schedule information by listing project activities and their start and finish dates in a calendar

30
Q

critical path method (CPM)

A

network diagramming techniques used to predict total project duration and show the amount of schedule flexibility on the network paths within the schedule model.

31
Q

critical path

A

series of activities that determine the earliest time by which the project can be completed. The longest path is the critical path and also the shortest duration to complete the project

32
Q

slack or float

A

The amount of time an activity may be delayed without delaying a succeeding activity of the project finish date

33
Q

Crashing

A

technique for making cost and schedule trade-offs to obtain, the greatest amount of schedule compression for the least incremental cost . increasing costs

34
Q

fast tracking

A

involves doing activities in parallel that you would normally do in sequence. can end up lengthening the project increases risk of rework

35
Q

Theory of constraints (TOC)

A

management philosophy that in a complex system there is often only one aspect or constraint that limits its ability to achieve more of its goal

36
Q

critical chain scheduling

A

method of scheduling that considers limited resources when creating a project schedule and includes buffers to protect the project completion date

37
Q

multitasking

A

occurs when a resource works on more than one activity at a time

38
Q

buffer

A

additional time to complete activity

39
Q

murphy’s law

A

is something can go wrong, it will

40
Q

project buffer

A

additional time added before project due date

41
Q

feeding buffers

A

additional time before activities on the critical path that proceeded by non-critical activities

42
Q

Parkinson’s law

A

work expands to fill the time allowed.

43
Q

tracking Gantt chart

A

compares planned and actual project schedule information