Week 3; Learning and Development Flashcards
Training:
Process of acquiring knowledge, skills and attitudes to perform the role effectively in a short period. Can be formal (classrooms, training sessions) and informal (on the job). Main benefits: skill enhancement, competence development and improved performance. Narrow, one role focus
Education:
Acquisition of knowledge, skills and experience through a period of sustained study, leading to qualification. Broad focus on many possible roles.
Learning:
Range of formal and informal or incidental activities, creating permanent or semi-permanent change in behavior, contributing to effectiveness.
Development:
Is a range of activities that can help grow and enhance knowledge, skills and experience gradually over long term. Largely dependent on the individual.
Human Resource development (HRD):
Provision of learning, development and training to enhance individual, organizational and societal effectiveness. The focus is at the organizational level to achieve strategy alignment with the external environment.
Schools of learning:
Cognitivism: Process of observing, storing and retrieving information to create and influence mental schemas. Individual absorves learning and then creates mental schema involving actions, events and perspectives.
Behaviorism: Change in behavior that results from the application of reinforcements. Positive feedback (reinforcement) increases likelihood of the behavior occurring even more and the other way around.
Experiential learning: cyclical process of making meaning through reflection and experience. (Cycle and explanations in a different flash card, but u can explain it here as well ;p)
Experiential learning cycle and definitions:
1) Situation analysis: concrete experience (having an experience). During this stage individual pursues experiences as by time they become more proactive when performing the task.
2) Problem analysis: reflective observation (reviewing the learning experience). Can be maximised when encouraged to think about - ways the activity could have been done; comparison between targets set and realised; guided reading and discussion with others.
3) Solution analysis nr2.: Abstract conceptualization (reaching conclusions). The learner is required to reach a conclusion, the question should be asked - what have I learned; how does the experience differ from other experiences; how will I handle similar experiences; what could I have differently.
4) Implementation analysis: Active experimentation (planning next stage). The learner must identify what needs to be done differently and then transform it into action.
Learning styles linked with stages of experiential life-cycle:
Activists: enthusiastically jump to new experiences, but may fail to realize consequences;
Reflectors: like to observe experiences from different perspectives. Slow to reach definite solutions and conclusions as they like to focus on the bigger picture and analysis;
Theorists: like to continually focus on analysis and develop theories from observations. Think logically to create coherent explanations.
Pragmatists: are focused on trying out new ideas, dislike long drawn-out discussions but are constantly searching for new ideas.
The strategic Human Resource Development (SHRD):
Aims to align human resources with the strategic goals of the organization. Fosters learning culture to enable employees to react to external environment changes.
Important features:
Strategic integration of SHRD;
Multi-stakeholder perspective: fosters stakeholder engagement to deliver organizational values;
Dynamic capabilities: helps organizations build flexibility;
The centrality of knowledge management systems;
Creation of a learning culture.
The learning organisation model:
focuses on learning how to learn and enables employees’ learning to develop. Emphasizes learning as an end itself.
Learning organisation and the disciplines of one:
A learning organisation is an organisation that focuses on building a learning culture and integrating learning across all levels.
Disciplines of one:
1) Systems thinking: Effectiveness of organisations builds on processes, structures, and strategies that work together.
2) Personal mastery: organisations can only learn from their people, thus employees should be encouraged to achieve high-level expertise.
3) Mental models: mental schemas are important when shaping behavior an can inhibit creative thinking.
4) Building a shared vision: important to align departments and units in relation to goals and values.
5) Team learning: important to work together and collaborate.
ADDIE model:
1) Analysis of learning and development needs
2) Design of learning objectives
3) Development of learning content and activities, embedding it within tech. platforms.
4) Implementation of learning, ensuring plans for training the learner and teacher.
5) Evaluation of the outcomes
Advantages: Simple and easy to understand, useful starting point for organisations.
Disadvantages of ADDIE model:
1) Does not consider organisational, HRM, and learning and development strategy.
2) Ignores political reality of an organisation.
3) Evaluation should be continuous and throughout the process.
4) It lacks attention to key stakeholders and how they should be included in the design process.
5) it assumes that designers are aware of all relevant training requirements.
Analysis stage of ADDIE model:
Key stages of analysis process:
Data collection: finding the nature of the need and if it is individual, team, or organisational;
Identification of capability/performance gap;
Recommendations and prioritization of learning needs.
Design stage of ADDIE model:
Uses all the information acquired in the analysis stage to create an overall approach.
Decisions to be made:
Formulating learning objectives and outcomes;
Planning the assessment strategy;
Determine the levels, types and difficulties of the activities within the course;
Selecting the delivery method.