Week 2 Flashcards
characteristics of the people playing violent video games
- men
- lower educated
- more aggressive
- more sensation seeking
justification of violence in video games
- violence is rewarded
- attractive perpetrators
- killing is shown as justified by storylines and committed for fun and distruction
catharsis
resolving one’s own negative emotions through others’ emotions in ‘tragedy’
aggresion
behavior aimed at intentionally causing harm or pain, psychological harm or personal injury or physical destruction
General aggression model
person &situation
- -> present internal state(affect, arousal and cognition)
- -> appraisal & decision processes
- -> thoughtful OR impulsive action
- -> social encounter
sad film paradox
sad moods can be appreciated on meta-level (feels good to feel sad, sad emotions positive related to enjoyment) - its a tender feeling
eudaimonic happines
pursuit of personal fulfillment and personal growth
hedonic happiness
maximize pleasure, minimize pain
mixed affect
feeling happy and sad at the same time (its an emotional characteristic)
existential insight
- “what is life all about?”
- moving and thought provoking
- impression lasting longer
- cognitive characteristic
appreciation
the perception of a deeper meaning, the feeling of being moved and the motivation to elaborate on thoughts and feelings inspired by the experience
narrative
2 definitions:
a serie of logically and chronological related events - Mieke Bal
A narrative is any cohesive and coherent story with an identifiable beginning, middle, and end that provides information about scene, characters, and conflict; raises unanswered questions or unresolved conflict; and provides resolution - Hinyard and Kreuter
the four essential components of narrative
- characters (protagonist. antagonist)
- events (fictional, non-fictional)
- temporal progression (chronological, non-chronological)
- telling (first-person storytelling, or an unreliable narrator)
the six shapes of a story
- rags to riches (steady rise bad –> good, tragedy)
- riches to rags (fall grom good –> bad)
- icarus (rise, fall)
- oedipus ( fall, rise, fall)
5 cinderella (rise, fall, rise) - man in hole (fall, rise)
difference between fabula and syuzhet
fabula: the actual plot, chronological events
syuzhet: the way it’s told/ organized in de movie