WDZ_2 Flashcards
A situation requiring a choice between multiple options
- Decision Problem
A conscious choice among identified options
- Decision
- Types of Decisions:
o Based on Conditions:
Certainty: Outcomes are known.
Risk: Probabilities can be assigned to outcomes.
Uncertainty: Probabilities are unknown.
o Based on Weight:
Strategic: Long-term, high-level decisions.
Operational: Short-term, day-to-day decisions.
Certainty: Outcomes are known.
Risk: Probabilities can be assigned to outcomes.
Uncertainty: Probabilities are unknown.
o Based on Conditions:
Strategic: Long-term, high-level decisions.
Operational: Short-term, day-to-day decisions.
o Based on Weight:
A framework for analyzing strategic interactions between decision-makers.
- Game Theory
Decision-making in situations where outcomes depend on uncontrollable factors (e.g., weather, market conditions).
- Games Against Nature
A table showing the potential outcomes for different decisions and states of nature.
- Payoff Matrix
A visual tool to represent decision-making processes and outcomes.
- Decision Tree
beauty of nature
o Universal
appreciation for different musical styles
o Cultural
styles and trends within groups
o Social
individual preferences
Personal
Focuses on definitions
o Philosophy
Focuses on profit and market equilibrium
o Economics
Focuses on customer satisfaction
o Marketing
Focuses on engineering and manufacturing
o Operations Management
is a method for implementing quality across an organization. It’s considered the foundation for many modern quality management approaches. The term “total quality” was first used in 1969. TQM emphasizes customer satisfaction and employee involvement in quality improvement.
TQM (Total Quality Management)
that considers customer needs, community expectations, and organizational goals. Aims to achieve efficiency and cost-effectiveness by maximizing employee potential for continuous improvement.
A management philosophy
- Helps identify potential causes of a problem.
- Useful for brainstorming and organizing ideas.
- Also called the fishbone diagram due to its skeletal structure.
- Steps to create a _______:
o Define the problem.
o Brainstorm major categories of causes (using 5M+E tool).
o Identify specific causes within each category.
o Ask “why” to delve deeper into root causes.
Cause-and-Effect Diagram
A tool to categorize potential causes of a problem:
o Manpower - Skills and behaviors of employees.
o Machine - Equipment used in production or service delivery.
o Method - Processes for production or service delivery.
o Material - Raw materials and components used.
o Measurement - Inspection and data collection methods.
o Environment - External factors beyond control.
5M+E - Characteristics
- Skills and behaviors of employees.
o Manpower
Equipment used in production or service delivery.
o Machine
Processes for production or service delivery.
o Method