W3 - Feedback Flashcards

1
Q

Describe Schema Theory: Schmidt 1975

what are the 4 types of info that is stored after a movement is made?

A

*Schema theory also shows that we need feedback in order to learn

  1. Initial conditions (bodily position/object weight)
  2. GMP parameters
  3. Movement outcome in relation to KR
  4. Sensory consequences
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2
Q

Name some types of feedback

A

*Intrinsic – Information gained from vision, audition, proprioception
* Extrinsic – Augments (adds to) the intrinsic information
* Qualitative - Largely descriptive
* Quantitative - Numeric content

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3
Q

Describe the two properties of feedback
- Motivation
- Reinforcement

A
  • Motivation:
    ○ Strong like to achievement
    ○ Greater enjoyment
    ○ Try harder
    ○ Practise longer
    • Reinforcement: encouraging performance that we want our participant to display
      ○ Positive - encourage behaviour
      ○ Negative - withheld
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4
Q

Name some of the dimensions of augmented feedback

Explain what they each mean

A
  • Knowledge of results(outcome info) / Knowledge of performance(specific parameter values)
  • Immediate(directly following movement) / Delayed(several seconds following movement)
  • Verbal / Non-verbal
  • Averaged(given on a series of attempts that provides an average of all attempts) / Summary(given after a series of performance attempts on each attempt)
  • Program(provides learner with error info about the main pattern of their movement) / Parameter(provides learner with error info about parameter values)
  • Descriptive(describes errors the person made during performance) / Prescriptive(describes the errors a person makes during the performance and suggests something the learner can do to correct errors)
  • Absolute(total feedback given for a series of performance attempts)/Relative(feedback in proportion to amount of performance attempts
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5
Q

What is meant by Knowledge of Results?

A

Outcome info
- This is often redundant(not redundant if participant establishes how they completed a movement)
BUT
- Simple learning tasks (e.g. lab task)
- Where intrinsic feedback insufficient (makes it difficult to learn)
- Difficult to learn without KR

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6
Q

What is meant by Knowledge of Performance?

A

process information e.g.: power, striking the ball, technique
- Provides information on how the movement is carried out
Examples:
- Video Feedback
- Kinematic & kinetic feedback
- Performance analysis

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7
Q

Describe some reasons why performance match analysis is useful

A

○ Rapid growth is computerised through PA packages like: Pro Zone, Sports Code
○ Expensive to set up
○ Information of tactical, technical and physical aspects of play pre/in/post event
○ Greater availability & acceptance
○ Tracking skill by skill we can log the changes and areas of improvement in their performance

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8
Q

In the Quantitative feedback example: Trampoline performance analysis (Rebecca Edgington)

What are some performance indicators that can be assessed?

What can be done to the routine from zones information?

A
  • Whole routine time
  • Individual skill time - air time during each skill
  • Travel (how far they travel between skills)
  • Difficulty
  • Aerial aesthetics

Greatest decreases in jump height is between skill 3 and 4 –> generally higher jump height = better performance score
- Zones on the trampoline can be used to adapt their routine based on their score of moving through zones

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9
Q

What does the trampoline performance analyst summary allow?

A
  • Compares performances
    • Identify trends
    • Establish goals
    • Monitor progress
    • Who is responsible to act on the performance information? – coach implements the changes based on the info provided by performance analysis
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10
Q

KR vs KP
Which do we use most?
Which is most effective?

A
  • KP: what was in the movement and how we improve it
  • KP: how do we improve & what needs to be done to improve
  • 94% used feedback by PE teachers
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11
Q

When do we use qualitative vs quantitative?

A
  • Early stages often qualitative is best (lab exp.) - trying to get the idea of the movement pattern.
    – Once movement pattern achieved quantitative may be best
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12
Q

When is program vs parameter used?

What is an issue that can occur if a person becomes too dependent on feedback?

A

– Early stages, error info regarding the pattern (motor program feedback) - involves making changes in the temporal structure of a movement
– Later stages, error info regarding parameter values(e.g.: force, amplitude, speed) that are being selected to make the movement fit the environmental requirements
- pattern is already established so are they able to apply it to the specific situation

  • Augmented feedback can hinder skill learning (remember lab example - dependency) - person may become dependent on feedback, therefore does not detect errors on their own.
    –> individual needs to be able to detect their own errors, so we use faded feedback
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13
Q

Define:

Bandwidth
Summary & Average Feedback
which is most effective?

A
  • Bandwidth - Only when errors exceed specified tolerances
  • Summary feedback is most effective for performance long-term, average for practise performance
    Summary = feedback on each stage (information on each of the attempts in the series)
    Average = overall feedback on performance (average of the series of practise attempts)
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14
Q

Define

Absolute & Relative Frequency
Faded Feedback

A
  • Absolute = total amount of feedback you receive for a series of performance attempts
  • Relative = proportion of performance attempts to feedback given (absolute feedback freq./number of performance attempts * 100)
  • Faded feedback - Extrinsic feedback that is given at high freq. in initial attempts, then reduces during later learning
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15
Q

What are some factors that need to be considered when choosing detailed or summarised feedback?

A
  • Consistency of movement pattern
  • Experienced rowers
  • Detailed vs Summary vs No Feedback

~ Performance was better with elite rowers when they provided detailed feedback –> as they understand it so can utilise it
~ Novices = detailed feedback was too much for them to process, don’t know what to do with it

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