W29 - Rotations and Translations Flashcards

1
Q

Define a global coordinate system - what is it used for?

A

Fixed coordinate system in the lab from where all positions are derived
Gives us a zero point

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2
Q

What calibration is needed for GCS?

A

L frame

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3
Q

Define a local coordinate system - what is it used for?

A

A reference system that is fixed within a body and moves with the body
Gives us the position of a rigid body (e.g. coordinates)

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4
Q

Where is the LCS usually placed on a rigid body? (one of two places)

A

Centre of Mass

Proximal joint centre

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5
Q

What is the difference between GCS ad LCS?

A

Global is stuck, local moves around

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6
Q

Define a rigid body:

A

Theoretical body that is not deformable, non moveable and has constant mass

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7
Q

What does a rigid body allow us to do?

A

Calculate movement more efficiently

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8
Q

What properties does a rigid body have?

A

Fixed inertial properties

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9
Q

What are the two categories that rigid bodies can fall into?

A

Translation (forwards/backwards or side-to-side)

Rotation (x, y, z - can move in circular path about axis of rotation

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10
Q

Define Degrees of Freedom:

A

The number of independent parameters that define the location of a point/body

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11
Q

What pieces of info do you need to describe a rigid body’s motion?

A

6
X, Y, Z location of CoM or proximal joint centre
3 angles that describe its orientation

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12
Q

For the right hand rule, which finger corresponds to which axis?

A
X = Thumb
Y = Index finger
Z = Middle finger
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13
Q

What is a matrices, and what are the two types?

A

Used to specify/represent geometrical translations (such as rotations) and coordinate changes
Similar to vectors
Translational and Rotational

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14
Q

Explain how translational matrices work:

A

Translation broken down into movement along X,Y,Z axes
Order of movement does not matter
E.g. Co-ordinate: (5,6,7) with matrix (2,3,7) -> New co-ordinates (7,9,14)

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15
Q

What is a problem with using translational matrices?

A

Means we don’t know if any rotation has occured

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16
Q

Explain how rotational matrices work:

A

Order of rotation does matter

Order = X, Y, Z for rows and columns

17
Q

What are the results of rotating 3D around each axis?

A

Rot 3D around X axis = 2D rot in YZ plane
Rot 3D around Y axis = 2D rot in XZ plane
Rot 3D around Z axis = 2D rot in XY plane

18
Q

What is a joint angle and how can you describe it?

A

Transformation between 2 coordinate systems

Rotational matrix

19
Q

Why is a rotation matrix rarely used for reporting joint angles?

A

Because it doesn’t tell you anything on its own

20
Q

What methods are used to determine relative orientation of 2 coordinate systems or joint angles?

A

Cardan/ Euler (like oiler)
Joint Coordinate System
Helical Axis