Visual Information Flashcards

1
Q

is a fundamental element in learning and it helps people on absorbing complex information through the use of images

A

Visual Information

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2
Q

TYPES OF VISUAL INFORMATION

A

BODY LANGUAGE, COLOR, DIAGRAMS, FACIAL EXPRESSION, MANUAL COMMUNICATION, VISUAL SYMBOLS

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3
Q

It is a system in which the letters of the English alphabet are of manually represented and is not to be confused with sign language.

A

Manual Communication

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4
Q

One of the oldest methods of manual communication

A

Finger spelling

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5
Q

such as brand logos, icons, and warning sign are designated to instantly communication information.

A

Visual Symbols

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6
Q

Symbols can be used for both expressive and receptive communication.

A

Visual Symbols

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7
Q

It can be set apart from the other forms of non- verbal communication by the fact that the emotions shared through_——–_—- are universal and have varying interpretations across multiple cultures.

A

Facial Expression

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8
Q

are visual guides to information that can represent indicate details like a map to illustrate the geographical details of a City.

A

Diagrams

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9
Q

is a powerful and important communication tool, and it is bound to various influence.

A

Color

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10
Q

certain colors are observed to have an effect on a person’s state of mind, or even influence physical state.

A

Color

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11
Q

The most noticeable and straightforward body language is a person’s

A

Posture and Gesture

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12
Q

The most commonly seen and easy to understand gestures are pointing, waving, and using fingers to indicate numerical amounts.

A

Body Language

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13
Q

is the source of information or data in the form of a visual presentation which interprets the collected data.

A

Visual Media

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14
Q

It can take various forms such as analogues, abstracts, or digital reproduction of objects.

A

Visual Media

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15
Q

TYPES OF VISUAL MEDIA

A

CARTOON, MEME. INFOGRAPHICCS, VIDEO, DATA VISUALIZATION, VISUAL NOTE TAKING , PHOTOGRAPHY , SCREEN SHOT

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16
Q

referred to as sketch noting, visual note taking is a method of presenting ideas in a non- linguistical manner.

A

Visual note taking

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17
Q

example of this process is a whiteboard animation video coordinated with audio narration to explain the contents of the drawings.

A

Visual note taking

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18
Q

are used to bring together pictures, movement and sound into a presentation.

A

Video

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19
Q

it is a type of presentation that shows visual information in motion.

A

Video

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20
Q

also known as snapshots, screen captures, print screens, and dump shots.

A

Screen shots

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21
Q

can be generated using a screen capture software such snipping tool or any default screen capture program installed within an operating system.

A

Screen shots

22
Q

it is the process or art of creating long- lasting images by the action of radiant energy and especially light on a sensitive surface such as an optional sensor film.

A

Photography

23
Q

these are ideas, behaviors, or styles that disseminated with the help of social media platforms or websites, typically from person to person within a culture and is often aiming to convey a particular phenomenon, theme or meaning represented

24
Q

representation of information or data in a graphic format designed to make data easy to comprehend

A

Infographics

25
Data must be presented in an understandable manner to clarify details and to determine if a business is progressive.
Data Visualization
26
Fields like finance, government, marketing, service industries, and education benefit from having data that is easy to understand.
Date Visualization
27
are typically humorous or satirical in nature, and are symbolisms or caricatures of some action, subject, or person of popular interest.
Cartoon
28
TWO Categories of Projected Media
Projected Still Media and Projected Motion Media
29
ARE SLIDE, OVER- HEAD PROJECTOR, IN FOCUS, AND USED BY EDUCATORS, PUBLIC SPEAKERS, AND EVEN STUDENTS
Projected Still Media
30
ARE FILMS, TELEVISION SHOWS, AND VIDEOS
Projected Motion Media
31
VISUAL DESIGN ELEMENTS
Line. Color, Shape, form, texture and value
32
VISUAL DESIGN PRINCIPLES
CONSISTENCY, CENTER OF INTEREST, BALANCE, HARMONY AND UNITY, CONTRAST DIRECTIONAL MOVEMENT, RHYTHM, PERSPECTIVE
33
created through the arrangement of objects in two dimensional space to look like they appear in real life.
PERSPECTIVE
34
A movement in which some elements recur regularly.
Rhythm
35
a visual flow through the composition
Directional Movement
36
It is with the placement of dark and lights areas that you can move your attention through the format.
Directional Movement
37
is the usage of opposite qualities alongside each other,
Contrast
38
it describes the relationship between the parts which make up the whole composition
Harmony and Unity
39
a feeling of visual equality in shape, form, value, color and many more
Balance
40
Objects, values, colors, textures, shapes, forms can be used in creating balance in a composition.
Balance
41
an area that first attracts attention in a composition.
Center of interest
42
of margins, typeface, typestyle, and color is necessary, especially in slide presentations or documents that are more than one page
Consistency
43
is a format developed by Microsoft for Windows that allows high quality images but large in file sizes.
BITMAP
44
called raster or paint images
.bmp
45
GIF
Graphics Interchange Formats
46
limited to 256 colors but allows transparency and can be animated.
GIF
47
JPEG
Joint Photographic Expert Group
48
PNG
Portable Network Graphics
49
compress an image o make it smaller and decreases its quality a little bit.
JPEG
50
is an uncompressed format that allows transparency and can handle up to 16 million colors.
PNG
51
TIFF
Tagged Image File Format
52
format that allows transparenct and high quality images but large in file sizes
TIFF