video games : general context Flashcards

1
Q

historical context

A

video games are a relatively new media form - the exponential growth of this form since the 1970s is due to the rapid technological development

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2
Q

economic context

A
  • video games are culturally and financially significant across three major territories (japan, europe and the usa) - the release of new gaming technology or games from popular franchises can be major economic events
  • strategies are employed by producers to increase revenue including production and distribution models
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3
Q

how much was the video games market worth in 2023?

A

$249.60 bn

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4
Q

what percentage of the global market is mobile gaming?

A

45%

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5
Q

what are persistent worlds?

A

the game world continues even when the gamer is not part - adds to realism

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6
Q

examples of game in horror, sport, fantasy, action, fps, rpg, education, adventure, platform, simulator,
action adventure

A

horror - resident evil
sport - fifa
fantasy - the witcher
action - gta
fps - cod
rpg - fortnite
education / puzzle - minecraft
adventure - red dead redemption
platform - mario kart
simulator - sims
action adventure - last of us

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7
Q

what is digital convergence?

A

the ability to view multi media content across different platforms and devices - printed gamer engagement

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