video games : general context Flashcards
historical context
video games are a relatively new media form - the exponential growth of this form since the 1970s is due to the rapid technological development
economic context
- video games are culturally and financially significant across three major territories (japan, europe and the usa) - the release of new gaming technology or games from popular franchises can be major economic events
- strategies are employed by producers to increase revenue including production and distribution models
how much was the video games market worth in 2023?
$249.60 bn
what percentage of the global market is mobile gaming?
45%
what are persistent worlds?
the game world continues even when the gamer is not part - adds to realism
examples of game in horror, sport, fantasy, action, fps, rpg, education, adventure, platform, simulator,
action adventure
horror - resident evil
sport - fifa
fantasy - the witcher
action - gta
fps - cod
rpg - fortnite
education / puzzle - minecraft
adventure - red dead redemption
platform - mario kart
simulator - sims
action adventure - last of us
what is digital convergence?
the ability to view multi media content across different platforms and devices - printed gamer engagement