Unit Test Vocab Flashcards

1
Q

Rising action

A

A series of event’s leading to the climax

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2
Q

Setting

A

The place or type of surrounding where an event takes place

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3
Q

Antagonist

A

The bad guy

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4
Q

Irony

A

The expression of ones meaning by using language that normally signifies the opposite

typically for humorous or empathetic effect

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5
Q

Theme

A

The subject of a talk
A piece of writing
A persons thoughts
Or exhibition; a topic

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6
Q

Tone

A

How the author feels about the subject

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7
Q

Realism

A

Used to represent subject matter truthfully

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8
Q

Resolution

A

A firm decision to do or not to do something

Ending

Decision

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9
Q

Protagonist

A

The main character

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10
Q

Characterization

A

The creation of a fictional character

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11
Q

Climax

A

The highest or most intense part of a story

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12
Q

Conflict

A

A serous disagreement

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13
Q

Empathy

A

The ability to understand and share the feelings of one another

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14
Q

Exposition

A

A description and explanation of an idea or theory

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15
Q

Foreshadowing

A

A warning or indication for future event

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16
Q

Falling action

A

Occurs right after the climax when the main problem is solved

Raps up the narrative resolves loose ends and leads toward the closure

17
Q

Mood

A

The over feeling of the story

18
Q

Narrator

A

The storyteller

19
Q

Plot

A

Sequence of events where each affects the next one though the principle of cause and effect

20
Q

Flashback

A

Interjected scene that replays a past incident

21
Q

Point of view

First person

A

When the storyteller recounts events from their own point of view

“I”
“we”

22
Q

Third person objective

A

The narrator presents the story with an observational tone

23
Q

Third person omniscient

A

Point of view that is the most open and flexible

All seeing and all knowing

24
Q

Suspense

A

Uncertainty about what may happen

25
Q

Rising action

A

A series of incidents that create suspense interest and tension in a narrative

26
Q

Science fiction

A

Fiction based on imaged future scientific or technological advances in major social or environmental changes frequently pro training space or time travel and life on other planets

27
Q

Autobiography

A

An account of a persons life written by that person

28
Q

Biography

A

An account of someone’s life written by someone else

29
Q

Symbol

A

A mark or sign or a word that indicates signifies or is understood as representing an idea object or elation ship symbols allow people to go beyond what is known or seen by creating linkages between otherwise very different concepts and experiences

30
Q

Allusion

A

An expression designed to call something to mind without mentioning it and indirect or passing reference

31
Q

Genre

A

A category of artistic compulsion as a music or literature characterized by similarities in form style or subject matter

32
Q

Fable

A

A short story typically with animals as characters conveying a moral

33
Q

Myth

A

A traditional story especially one concerning the early history of people are explaining some natural or social phenomenon and typically involving supernatural beings or events

34
Q

Figurative language

A

Uses figures of speech which are expressions like metaphors similes idioms and personifications

35
Q

Mystery

A

Something that is difficult or impossible to understand

36
Q

Simile

A

A figure of speech involving the comparison of one thing with another thing of a different kind used to make a description more empathetic or vivid

using words “like” “as” or “than”

37
Q

Metaphor

A

Figure of speech in which a word or phrase is applied to an object or action which is not literally acceptable

Not using like or as

38
Q

Personification

A

Occurs when a thing or abstraction is represented as a person in literature art or as an anthropomorphic metaphor