Unit Four - Electronic Literature Flashcards
a book having a
cover made of thick paper
paperback
relating to
computer technology
digital
text displayed on the
screen enabling access to other information through clicking
hypertext
producing or
involving movement
kinetic
hypertext markup
language; a manner of marking text to
make it appear on the Interne
HTML
the collective term for literary works with
important literary aspects that take advantage of
the capabilities and contexts provided by
computer
Electronic literature or e-li
read from a computer, tablet, or smartphone
Digital Fiction
can be app-based or web-based
Digital Fiction
contain hyperlinks, sound effects, mini games, or moving
images
Digital Fiction
nonlinear and reader-centered
Hypertext fiction
the readers are provided with different links in the story
Hypertext fiction
an adventure story in a software-simulated
environment
Interactive fiction
has multiple story lines and endings may vary
Interactive fiction
can be accessed through a computer, tablet, or smartphone
Digital Poetry
available on the Internet; sometimes as digital video/films
Digital Poetry
links to another page, which describes/elaborates on idea
Hypertext poetry
allows readers to contribute to the content or form of a
poem
Interactive poetry
written in programming language format (C++, Java, HTML)
that is not, in reality, executable
Code poetry
uses visual presentation to enhance the meaning of the
poem
Visual or concrete poetry
the layout or how the words/lines/verses are placed or shown is as important as the content
Visual or concrete poetry
a literary device that describes the action
or movement of a person or an object
kinesthesia
uses kinesthesia
Kinetic poetry
writers use technology for a more visual expression of their
works and employ the use of kinetic typography or moving
text for an elaborate expression of an emotion or thought
Kinetic poetry