Unit 3: Development and Learning Flashcards

1
Q

Learning

A

Long-lasting knowledge or change in behavior due to experience

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2
Q

Associative learning

A

Learning that mixes multiple events together

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3
Q

Who founded classical conditioning?

A

Pavlov

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4
Q

Unconditioned Stimulus

A

Stimulus that naturally and automatically triggers response (meat)

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5
Q

Unconditioned Response

A

unlearned, natural response to the unconditioned stimulus (salivating)

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6
Q

Conditioned stimulus

A

Irrelevent stimulus that can trigger a response when paried with a unconditioned stimulus (bell)

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7
Q

Conditioned response

A

The learned response to the previously neutral stimulus (salivating)

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8
Q

Acquisition

A

The initial stage of learning in classical conditioning

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9
Q

Extinction

A

Diminishing of a conditioned response

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10
Q

Spontaneous Recovery

A

Reappearence of an extinct conditioned response after no exposure to the conditioned stimulus

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11
Q

Stimulus Discrimination

A

Organisms has naturally learned a response to a specific stimuli and won’t response to slightly different stimuli.

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12
Q

Stimulus Generalization

A

Orgamism responding in the same way to specific stimulus as it does to a new stimulus

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13
Q

One-trial learning

A

Conditioned response occurs immediately after the conditioned stimulus is presented and only takes one trial for the learning to occur.

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14
Q

Second-order conditioning

A

Conditioning by association with other things (door –> can opener = salivation)

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15
Q

Shaping

A

Operant conditioning which reinforces behavior towards target through approximations.

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16
Q

Primary reinforcer

A

Food or drink (innately reinforcing)

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17
Q

Secondary/conditioned reinforcer

A

Learned reinforcer that gets power from associations from primary reinforcer

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18
Q

Continuous reinforcement

A

Reinforces the desired response each time

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19
Q

Partial reinforcement

A

Reinforces only part of the time. Slower acquisition but greater resistance to extinction

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20
Q

Fixed-ratio

A

The same amount is needed for reward each time. (High and stable performance)

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21
Q

Variable ratio

A

You don’t know when the reward will come each time (very high performance)

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22
Q

FIxed-interval schedule

A

reinforces response only after a specific time (weekly pay) (average and irregular performance)

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23
Q

Variable interval schedule

A

Unpredictable time intervals for reinforcement (moderately high and stable performance)

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24
Q

Positive reinforcement

A

good behavior –> add something good (extra screen time for good behavior)

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25
Positive punishment
bad behvaior --> add something bad (New rule for bad behavior)
26
Negative reinforcement
Bad behavior --> take away something bad (lift rule after they clean their room)
27
Negative punishment
Bad behavior --> take away something good (no ice cream after bad behavior)
28
Learned helplessness
Punished for something you didn't know was bad
29
Social learning / observaitonal learning
Observational learning based off of others and their actions.
30
Modelling
Behavior of others increases the chances that we will do the same.
31
Bandura
Bobo doll experiment
32
Bandura's social cognitive theory
Behavior + environmental facotrs + personal factors = behavior chocies
33
Latent learning
Learning without knowledge explicitly being expressed
34
Token economy
Behavioral modification system that is based on people being rewarded with fake money / items
35
Habituation
Tendency to become familiar with a stimulus over repeated exposure.
36
Operant conditioning
learning through the consequences of behavior
37
Teratogens
Chemicals or other that are risky for fetus
38
Maturation
Biological growth process that enables orderly changes in behavior
39
Ecological systems
Microsystem --> Mesosystem --> exosystem --> macrosystem --> chronosystem
40
Microsystem
Immediate environment with daily interactions
41
Mesosystem
Interactions between microsystems
42
Exosystem
environment with out direct involvement that impacts you
43
Macrosystem
Societal and cultural influences
44
Chronosystem
life stage and historical events
45
Secure attachment style
Can trust fairly easily, attuned to emotions, communicate upsets directly, leads with copperative and flexible behavior.
46
Anxious attachment styles
Sensitive nervous system. Struggles to communicate. Acts out when triggered.
47
Avoidant - dismissive attachment style
Downplays the importance of relationships. Self-reliant
48
Avoidant - fearful attachment style
Very dependent. Fears rejection. Low self-esteem
49
Piaget stage 1 - Sensorimotor
Birth - 2 years. Infants observe world. Object permanence grows
50
Preoperational stage Piaget 2
Until 6-7. Language skills developed. Coservation of liquid is key skill
51
Piaget stage 3 - Concreate Operational
6-7 -- 12. Grasp of conservaton. More complex problem solving
52
Piaget stage 4 - formal operatoinal
Personal fable occurs. Around age 12. Solving things and thinking abstractly.
53
Personal development stage 1 - Trust vs. Mistrust
Birth - 18 month. Sense of trust given to caregiver
54
Personal development stage 2 - Autonomy vs. Shame and Doubt
18 months - 3. Doing some things (dressing, etc) by themselves
55
Personal development stage 3 - initiative vs. guilt
3-6. Starts to take responsibility.
56
Personal development stage 4 - Industry vs. inferiority
6-12. Attendance at school.
57
Personal development stage 5 - Idenity vs. role confusion
12-18. Establishing peer relationships and who you are.
58
Personal development stage 6 - Intimacy vs isolation
19-40. Love relationships.
59
Personal development stage 7- Generativity vs. stagnatin
40-65 Parenting is most important event.
60
Personal development stage 8 - Ego integrity vs. Despair
65 years - death. Acceptance of one's life.