UNIT 3 AOS 1 Flashcards
fundamental movement skills, biomechanics, kinematics, levers, newtons laws, movement, coaching, learning, practice,
Sport specific skill
skills that are the basis of all movement in sport
closed motor skills
performed in a predictable environment where the athlete can control variables
open motor skill
performed in an unpredictable environment where the athlete cannot control variables
fine motor skills
involve small muscle groups that produce accurate, precise movements
gross motor skills
involve large muscle groups to produce a forceful movement
serial motor skills
series of planned, discrete skills performed in order
discrete motor skills
skills with a distinct start and finish
continuous motor skill
skills with no distinct beginning or end
biomechanics
study of mechanical principals that govern human movements
kinetics
study of forces that cause motion
kinematics
description of motion
motion
change in position of a body in relation to time
linear motion
motion in a straight line
angular velocity
speed in direction around an axis
moment of inertia
resistance to change in rate of motion
angular momentum
momentum of object around an axis
angular motion
body moving along a circular path
force
a push or pull that causes a change in direction
mass
weight of an object
inertia
The tendency for a body to resist a change in its state of motion, whether that state is at rest or moving with a
constant velocity.
torque
force that tends to cause rotation
momentum
combo of weight and speed
momentum = mass x velocity
impulse
product of force over the time the force acts
Impulse = Force x Time
conservation of momentum
when two bodies collide, the combined momentum of the two bodies will stay the same
projectile motion
height, angle and speed of release
force summation
the correct timing and sequencing of body segments and muscles through a range of motion.
speed
How quickly an object covers distance.
Speed = distance/time
velocity
how quickly an object is changing its position, relative to its starting position.
Velocity = displacement/time