Unit 1 Concepts Flashcards

1
Q

Professional Writing

A

writing that is information-based, action-oriented, and audience- (or user-) centered.

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2
Q

Document Design

A

the material and visual shaping of pages so that they achieve their rhetorical purposes.

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3
Q

Genre

A

a conventionally defined type or kind of cultural expression.

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4
Q

Genre Knowledge

A

refers to our (often implicit) understanding of the conventions that govern the many different types or kinds of documents we read. Our expectations about what these kinds of documents typically do play a major role in how we read them.

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5
Q

Tone

A

the concept we use to describe a reader’s sense of a writer’s attitude toward two things: the reader and the subject the writer is discussing.

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6
Q

Encoding

A

the process of making meaning out of perception and writing it into the brain.

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7
Q

bottom-up processes

A

biological encoding process

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8
Q

top-down processes

A

an encoding process which is cultural and which draw on your prior experience

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9
Q

saccades

A

the small, jumpy movements that eyes make as they focus the fovea

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10
Q

fovea

A

the eye’s perceptual center

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11
Q

ISR

A

first thing readers do when they look at a document–immediate subjective reaction—basic judgments about like/dislike, easy/hard to read, and so on

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12
Q

HOI

A

The second of the first two things–determine the hierarchy of information (HOI) the document expresses—a sense of what’s most important, what’s next most important, and so on.

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13
Q

gestalt

A

a form or process of perceiving by which a viewer interprets and encodes the visual, attempting to form a meaningful whole out of many individual parts.

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14
Q

Three important gestalts

A

Figure- ground contrast, proximity, and similarity

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15
Q

Emphasis

A

what sets elements of a document apart as more or less important in relation to each other.

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16
Q

focal point

A

the point to which the reader’s eye is first drawn

17
Q

Contrast

A

all the general ways in which something is made to appear different than something else on the page.

18
Q

Unity

A

all elements in a document relate to each other, cooperating to create a sense of completeness and order.

19
Q

anomaly

A

anything that doesn’t belong

20
Q

Balance

A

refers to how weight is distributed in a document. (A document is symmetrically balanced when all parts of the page appear to have equal weight. A document is asymmetrical when one or more parts are clearly heavier than others.)

21
Q

Sequence

A

the order in which elements of a document are presented, or the order in which they are intended to be read.

22
Q

rhythm

A

when the reader is able to follow its sequence clearly, from one element to the next, without distraction or confusion.

23
Q

Noise

A

refers to anything in the design of a document that distracts a reader from finding a document’s intended meaning or from accomplishing its intended purpose.

24
Q

CUBES

A

Contrast, Unity, Balance, Emphasis, Sequence

25
Q

CRAP

A

Contrast, Repetition, Alignment, Proximity

26
Q

Repetition

A

helps bring consistency and unity to the page. (he longer the document is, the more critical it is to create consistency and unity through the use of repeated elements.)

27
Q

Alignment

A

refers to the way that design elements relate to each other spatially on the page.

28
Q

Rhetorical Situations

A

Think of the triangle. The three points of the triangle are author, audience, message/purpose. Inside the triangle is genre. Surrounding it all in a circle is Common culture. When addressing a document we must take all of these into consideration.